Most shocking thing, for me, is that the traversal doesn't look more fun than Dying Light. That combined with the combat looking boring, means that the story has a lot of weight to carry.
I don't know man. Mirrors Edge focus isn't on the combat but on the traversal and it needs to be somewhat challenging. Dying Light's traversal looked easier because combat is a huge part in that game. I feel that if they went with a Dying Light movement approach, Mirrors Edge would be just plain boring.
I could be off but brad sounded like he wanted a more forgiving traversal gameplay from ME. Imo he should expect more "Super Meat Boy" than "Dying Light" from this game.
I kinda don't care about VR. it feels like the 3D craze a few years back.
My biggest problem is that VR simply does not fit into the way I play/consume games. I'm constantly looking over at my 2nd monitor (watching streams/netflix/messenger apps) when I play.I can't do that with a VR headset on my head.
The only thing that looks mildy interesting is the virtual cinema room thingy but I'm not paying 600+ for that :/
I kinda don't care about VR. it feels like the 3D craze a few years back.
My biggest problem is that VR simply does not fit into the way I play/consume games. I'm constantly looking over at my 2nd monitor (watching streams/netflix/messenger apps) when I play.
I can't do that with a VR headset on my head.
The only thing that looks mildy interesting is the virtual cinema room thingy but I'm not paying 600+ for that :/
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