• dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @fisk0: I don't, but they may come up in another book I'm writing. ;)For a more thorough answer: I explain in Chapter 1 that I could only go back so far in my research and coverage of roguelikes. I ch...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @thatpinguino: 1) Testing occurred via the only method with which developers can reliably test any game with procedurally generated content: playing over and over and over. Most of these guys created ...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @shinluis: Hey, I like Bloodborne and LOVED Demon's and Dark Souls 1, too! I look for replay value in games first and foremost, and it's hard to argue that Dark Souls 2 has tons more replay value than...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @planetfunksquad @alavapenguin Developers and players get hung up on the definition of roguelikes. I believe the definition should be malleable, but the two fundamental components are permadeath, and ...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @thepullquotes: That's great! Thanks for your support. I hope you (and your brother) enjoy the book!

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @csl316: Whoa. That was a long time ago. Glad you remember!

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @mikelemmer: 1) Not spawning overly difficult enemies on the first few levels. Let players get their feet wet and play around with your systems before you start spawning dragons and such.2) Probably A...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @planetfunksquad:It's a little hard and fast for my tastes. One topic I cover in One-Week Dungeons, which is a sort of companion to Dungeon Hacks, is that the definition of "roguelike" is and should b...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    @homelessbird: That's awesome! I hope you enjoy the book. I put an interesting format twist on the Moria chapter. You'll have to let me know what you think. (Moria is my favorite roguelike, by the way...

  • dlcraddock posted a message on the post Delving into the History of Roguelikes.

    Thanks for all the love, everyone! Talking to Austin was a pleasure; I hold a great deal of respect for his work.I lurk on GB much more than I post, but I thought I'd pop in and answer any questions y...