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End_Boss

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Champions Online Beta, Day One

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Seems to be the best word to describe CO's first day in beta, with only a fraction of the players (and a small one at that) making it into the game proper, the rest stuck at the patching screen due to myriad problems originating from Cryptic's servers.
 
From interminably slow download speeds (14-30 KB/second) to patch client lockups to the eventual crashing of not only Cryptic's servers, but the Champions website itself, the MMO-in-tights has not had a good day. All of this led to Cryptic apologetically posting a workaround on the Champions news feed with the intention of fixing the patching issues. Not five minutes had gone by, however, before the community itself debunked the workaround as dysfunctional and provided an alternate solution. Yikes.
 
Champions' fate still remains unclear, but judging from what was seen today, its greatest adversary may not be a grandstanding ideologue in pajama pants; but the game itself.
 
Thanks for reading,
End Boss.
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