Whew, as others have said, I'm going to have to disagree with the OP on pretty much all points. The game is not perfect, KB+M controls and removal of AI tactics are very legitimate grievances.
Uninteresting characters: Give it time. You're 8 hours into an 80 hour game. You haven't even met 75% of the characters, and the ones you have aren't going to spill all their darkest secrets or strongest emotions to someone they just met.
5 year old MMO combat: Not sure what MMO you are playing...but it must have awesome combat. The feel is so much better than an mmo...when I hit someone with my sword, I actually HIT them. I don't just wing in their general direction and watch their health tick down. There's a lot going on, especially once you're a bit higher level and have to balance things like guard or stealth with your damage output. Again, give it some time. Origins combat was pretty ass for more than 8 hours, IMO.
Conversation mode: important main quests or companion quests/conversations are still in the cinematic view, and they are better than ever in terms of people moving around and acting like real people while they talk. It's just some of the side stuff and less important "expositiory" companion dialogue that isn't. Which, honestly, is fine. It means I can walk away from Mother Giselle immediately if I get bored of her history lesson, instead of having to skip through all the rest of her lines and then say "I'll be going now"
Aimless story: ??? Your aims are pretty clear. You need to build an organization to restore order in the wake of so many important leaders being killed, and find out who is responsible, and stop the rifts. Also, most reviewers say it picks up significantly in the second act, where your Inquisition is a more established power and you have to start making some really important decisions.
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