Some of us play Diablo 2 through at least once every year or few. That is, climbing from zero to elite gear. This process, just something about it. Note this is primarily people playing online - the trading, knowing the ins and outs of item values, dumping stuff on newbs to give them a leg up. There's a lot of satisfaction in it. If your expected experience is just playing through Norm on single-player, I can see why one might shrug at this.
This remaster is about fixing things they had no chance of fixing in the old code since it was technically impossible. Shared stash/expanded stash (no more muling) and a new bnet back end (botting was TERRIBLE.) If they could have done these two things to the old game, I wouldn't even care about the new one. Personally I'm super curious what the economy is going to be like with zero botting going on.
On the gF Now thing; Seems to me pubs have a problem with NV using their titles, as in the list of titles, to attract customers rather than just saying "play all the games you own on our thing!" That is, assuming there's no dev work required to makes the game function on Now. Why wouldn't a game work on Now regardless of it being on a list or having some deal with a pub? I feel like I'm missing something. No, I think the real problem is everyone wants to try their own streaming service and they don't want to be undercut, or seen as a partner when they aren't, or Whatever.
Bleem!'s case does seem similar, and they won that lawsuit vs Sony.
I remember the SMB3 coin ship stuff from the Nintendo Power strat guide. There's also a white mushroom house that most people haven't seen, or have no idea how they triggered it to appear that one time. Turns out you need to collect over a certain amount of coins in a specific level in each world. Most of these aren't easy to do, but you get a wing or an anchor for it.
escapee's comments