I finished a playthrough of this in 6 hours and got a sub-optimal ending. This game is really, really well written though, has some neat head-scratchy twists, and works well on i-Pad. Should you find yourself browsing the apple arcade you could do much much worse....
As an Englishman who emigrated to the US a couple of years ago (London to Houston), I can relate a bit to some of the things the guests are saying about the transition. If they are reading these comments let me reassure them that while the cultural variations will continue to pop up and surprise you (unavoidable and will probably continue to happen for a long time) the best way to approach it is to just roll with the weirdness and allow yourself to adapt and assimilate (especially the vocabulary.... American English is the 'correct' English while in the USA. We are the ones with the funny accents and phrases not them!).
I had fun with it for the same reasons you elaborate on and I was also really disappointed with the final third of the experience. I think the conclusion was rather flat, unsatisfying, and frankly too open-ended. I guess I don't like where the narrative went overall... not that it wasn't interesting... but the set up was so intriguing and the pay off was delivered less well (and was less interesting that I'd hoped). More should have been done with the characters also to establish their part in things, and their motivations etc. There were too many under-developed thematic concepts and leaps of intuition involved in the inferred interpretation of the story. Too much being delivered by NPC speech that I missed details of while I was concentrating on simultaneously fighting enemies (if I recall correctly?) Maybe multiple playthroughs would have fleshed my understanding out had I gone that route?
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