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fightingchance

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fightingchance

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Miss this couch. miss these duders

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fightingchance

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Just saying, if you want content gold, do a 'We teach Dan to drive a manual car' series.

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fightingchance

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This has probably been suggested before, but Voidburger does Alone In The Dark (1992) when

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fightingchance

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1. Great show, very very important topic.

2. A comment about the audio, I find that the combination of the timbre of Lucy's voice plus the mic being used (and maybe the transmission bitrate) is making her voice not higher in volume as adjusted to Tam's or Jeff's but is louder (in terms of Loudness vs Volume). Maybe some kind of compressor on the peaks or on some of the frequency response could change this. Not that it's particularly bad, just notable to me

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fightingchance

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Am I insane or wasn't 'I bought Strider and beat it the same day' Jeff's memory and not Rorie's? (maybe they both did it)

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fightingchance

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Agree with liking the dynamics in this game; like Riot's animated shorts and their show Arcane, they do things like dynamics (liquids, glass, fire, explosions, smoke, etc) by hand rather than use traditional CGI and it gives you a cool, hand animated kind of feeling, especially when they stagger the frames per second to like 2-8 fps

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fightingchance

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It's so funny that they just can't close the loop on Cortana. Really interesting idea of rampancy that could have led up to a really touching character moment that just gets teased then dragged out over 4 games until they apparently just have you grab a freshie off the rack and pop it in your head

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fightingchance

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Can the player barks be suppressed? I do not want to hear '2nd rate anime protagonist' voice anymore

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fightingchance

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I feel like GTFO does this 1000% better. Maybe some kind of fusion of that and this could result in something interesting.

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fightingchance

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Growing up, I think I mostly connected to friends through video games. That was my clique and going forward, many of the friends I made after, even getting into the video games industry a bit. The years have passed and friends have come and gone, so, it was GB that filled that space I had to talk and experience games with people in my age group and mental space. So thank you for all that time... you were the circle of gamers that I didn't have and I loved hearing you talk about the concepts and industry of what gaming is. Good luck out there with whatever paths you forge.