@Sooty said:
Just install Windows via Boot Camp, then games will run better and you get much more choice in the games you can play.
@Jeaz said:
Psychonauts was recently released as Mac port as well, great game and works even on most MacBooks. Having been a long time Mac users and a gamer, it's quite exciting to see the changes just of the last year or so. With the Mac version of steam and Mac App store, gaming is really coming alive on the Mac. And we of course still have the boot camp, in worst case.
I wouldn't really say gaming is coming alive, the performance on OS X is so bad compared to Windows. I doubt this will change anytime soon either OS X isn't about to add DirectX support. Outside of indie games support for OS X is still poor, and who can blame them? There's no DirectX support, developers are forced to use OpenGL or whatever and for 90% of games that results in terrible performance in comparison.
It's nice that more games support Mac, but ultimately you're stuck playing older games unless you can brute force them with really high end hardware. If you have a mid-range Mac you are sacrificing lots of FPS and will have to lower the settings, even though on Windows the games would run better allowing you to turn the settings up.
My MacBook Air has just been relegated to playing Frozen Synapse every so often, it's tempting to install Windows because then StarCraft II is at least playable (playable meaning 60fps) on medium/high settings, it runs awful on OS X. Then again, I never really play games on laptops anyway.
I doubt you'll get good performance using Windows with an Air anyways. That is probably the biggest difficulty with gaming on Macs - the majority are using laptops and expect them to work as gaming computers.
Yes, Direct X is an advantage for Windows, but OSX itself isn't bad for gaming. You mention Starcraft 2 and I get pretty much the same performance in OSX as I do in Windows. Actually, when I live stream which I do occasionally, it gets really bad in Windows but still ok in OSX.
Also, another problem with Mac games is that they are rarely pure ports. Transgaming is great at bringing games to the Mac, but they aren't real ports and thus running with a bottle around them, slowing performance. Still, games like FIFA12 and Dragon Age 2 runs without any problems on OSX for me.
But with both the Unreal and Source engine fully ported to Macs, plus the similarities between iOS and OSX in programming, we'll see more and more current games coming to Mac.
As a side note and real odd one, I get better performance running League of Legends, using a Parallels Desktop emulated Windows, than I do using Bootcamp. But I blame cruddy boot camp drivers for that.
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