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JHebbel

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JHebbel

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Listening to Dan not understand something as simple as changing a tire makes you wonder how hes even survived this long....

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JHebbel

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Edited By JHebbel

FYI: GB team, I cannot see my mouse in the player window thus cannot control it.

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JHebbel

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I LIKE THIS FORMAT! I hope they keep this up for the rest of the elusive targets!

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JHebbel

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Good thing Brad isn't a real hitman, I've never seen someone get so easily flustered before.

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JHebbel

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I think these specs still fall far short of supporting 4k. 4k takes a lot more muscle than people think.

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JHebbel

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has their mic setup changed? The gate does a good job of filtering most of it out, but when they talk there is a pretty distinct background hiss when they talk. almost like the mics need pop/wind filters.

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JHebbel

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Finally got back to the roots of the show a tad here, but for the love of god, stop listening to Alex, he just nay-says everything with no supporting facts.

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Edited By JHebbel

@jdp83: Ohh yea, placement is a big issue as far as the current RCS, placing them at the extremes and using them only for actual maneuvers be it rotational or translation, I believe they already have more than enough mono on board to do what they need to do its just being wasted due to inefficient thruster placement, not wasting it on stabilization would further help.

SAS because of the way they exhibit torque to rotate an object are far more efficient as close to the C.O.M. as possible, complete opposite of how RCS should be placed. If this were my ship and it ABSOLUTELY HAD to be a flying hippo, I would probably stick one massive one between the fuel tanks and then link the fuel tanks with a transfer hose. That way it would be at the point where it is the most efficient, Or just dump the reaction system altogether and use the saved weight for more mono.

Additionally there are also things that look and behave just like RCS thrusters, but use the traditional binary liquid fuel which they have an abundance of, perhaps I would use those.

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JHebbel

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@jdp83: Actually RCS are great for rotational control as well especially given the mass of the ship, they just have them in the worst place possible, the need to be placed as far from the COM as possible. And Vinny needs to learn the translation RCS controls as well instead of constantly wiping that massive space turd around to perform minute maneuvers.

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JHebbel

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@jedted said:

@jhebbel said:

Austin doesn't understand the metric system, Alex doesn't understand relative vs absolute velocities, and Vinny just wants to watch it all burn.... The screwing up I get and love, that's what made the series so gut busting hilarious up until now, but watching them fumble over principles that have been previously demonstrated to them yet somehow never really sunk in is just frustrating. Trying to get the ships within inches because you are so worried about the jetpack thrust/dV is lunacy when they have seen previously just how powerful and efficient the pack really is. I really hope that after all then when they made the transfer using only 10% (or less if I remember) of the mono in their pack, that they have an "aha" moment and stop trying to park the ship right up the other ships ass....

The sad thing is, Austin seems like the most educated of the group but he keeps second guessing himself. I like that they didn't go through all the tutorials at the start of this series, part of the fun is learning from your mistakes but it doesn't seem like they are learning that much(or remembering what they learned).

The most frustrating to watch is when they loop around Kerbin multiple times cause they're afraid they will burn up in the atmosphere.

Yea, at the beginning I really thought Austin was going to be the one to bring some sanity to this, but he keeps listening to Alex who is scared if the ship is not inches away moving at a rate of 1 in/yr. Also Alex's constant mistrust of instrumentation and constant need to switch to the ship to see it (as if looking at it could tell him more than telemetry) is annoying as well, but a little less so because the ship view plays a little nicer in a video broadcast format anyway.

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