@theanonymousmrp said:TheAnonymousMrP •@brad3000 said: Edited By Brad3000 •I was both frustrated by Dan in this quick look and also find this game to be boring AF, so I guess I have no group to stand with.Eh, I'll stand with you. I still find the game intriguing but I feel a lot of the design elements run counter to making me want to continue which is why I've barely touched it after the first couple of days. That being said, "yo Dan, torches".I think they said this is the Xbox version, but it's worth as a heads up pointing out the game is pretty buggy on PC. General crashing isn't constant but happens enough to be off-putting (restarting puts you at the start of the room, which isn't too bad at least) but I still don't know what the purple elixir does except crash the game...And my axe.I've played a lot of this game, and I haven't enjoyed most of my time with it. I even have similar complaints to Dan. But a 15 minute Quick Look from someone who's already written the game off does this game a massive disservice.Yeah, maybe Dan's lack of information about certain mechanics is telling about the game in general. After all, it's clear the design strategy was "don't teach the player anything about anything". But literally 5 minutes of research could've saved this video from making the crew look woefully uninformed about the game.I don't like the game, but it deserved better.