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kariyanine

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Critically Sane's Top 10 Games of 2013

It is the end of the year, which means that it is time to look back and reflect on the best games of the past 365 days. We checked our weapons at the door, got Jeff and Fozzy all liquored up, and came up with the 10 games we, as a collective whole, felt were the best of the year. Enjoy.

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10. Saints Row IV

Saints Row the Third took genre expectations and flipped them on their head. By the end of that game, the Saints Row franchise had lost any sense of seriousness and it proved a better game than its predecessors because of it. But how does one follow up ridiculousness turned up to 11 already? Why, by turning it up to 12 of course. Saints Row IV takes everything from its predecessor and ups the crazy quotient. It is a game that starts out with you literally riding an Armageddon bomb while Aerosmith’s “Don’t Wanna Miss A Thing” plays and then you become the President, get super powers and smoke dope out of a light bulb. In short, the game is fun, in the most crassly absurd way possible. ~Chris Scott

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9. Bioshock Infinite

Bioshock is one of the most beloved games of this fading generation, placing at number 2 on our list. So it was no surprise when the follow-up project by its creator Irrational Games quickly became one of the most anticipated games of 2013. But so much anticipation often leads to let-down. Thankfully, Bioshock Infinite mostly avoided that, delivering another uniquely weird Bioshock adventure. Like Rapture before it, entering Columbia is a magical moment and like Rapture, the floating city is as much a character in the story as anyone else. It is a place with wonder, both joyous and deadly, around every corner, making Columbia a place one wants to explore fully even if the mechanics still leave a bit to be desired. ~Chris Scott

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8. Rogue Legacy

Rogue Legacy is one of the most ingenious games I have ever played. It harkens back to an era where games determined your skills at the controller. Platforming and 2D combat with weapons and skills take some finesse, all of which made me feel like I was in the 90s again. But what Rogue Legacy does masterfully is blend that nostalgic gameplay with whimsical visuals, and most importantly, a character development system. Oh, you die each time you head into the castle. When you come out, however, you spend that hard earnedmoney on upgrades before treking back in for more. I simply couldn’t put the controller down when I played Rogue Legacy, it was always “just one more haul.” ~ Don Parsons

Read the rest over at Critically Sane.

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