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kelton312

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  • kelton312 posted a message on the post 017.

    My dual work/gaming desk!

  • kelton312 posted a message on the post Dying Light 2: Stay Human.

    @skullcrushermountain: That's what I was getting at, as far as I can tell it doesn't take anywhere near 10 hours of playing this game to acquire the traversal skills, I believe most of it is tied to m...

  • kelton312 posted a message on the post Dying Light 2: Stay Human.

    @mars92: I find it fun to go from a shitty dude to a crazy parkouring bad ass. I totally get the complaint, but maybe it's just not Jeff's kinda game if he needs to move like it's Apex Legends from th...

  • kelton312 posted a message on the post Dying Light 2: Stay Human.

    I think Jeff needs to get farther into the game to unlock more traversal stuff and that would solve alot of the stuff he's complaining about. I know the game doesn't make it clear but running around ...

  • kelton312 posted a message on the post UPF 08/27/21.

    The "trickster" control scheme in Rider Republic is way better than the default as it uses the sticks, for anyone confused along with Rory for the face button spins/tricks.

  • kelton312 posted a message on the post 686: Baby Yogurt.

    Man, I love Jeff G but at this point he is just plain wrong about Mass Effect 3. I really hope he can bring himself to go replay it because with the citadel DLC it DOES wrap up the way he wants. It is...

  • kelton312 posted a message on the post 657: The Content.

    It's amazing to me the staff seems to really want more RTS games but they don't go try any recent offerings like Iron Harvest for example, not even a peep from them about that game.

  • kelton312 posted a message on the post Mass Effect 3 - Part 22.

    I love how this dlc tries to force you to use abilities, use stealth, use cover, and conserve ammo and alex does his thing per usual lol

  • kelton312 posted a message on the post Mass Effect 3: Part 19.

    @awkwardl0ser said:Two things I hope happen in this episode Alex gets that bonus power and he brings Javik to theAsari planet as Dark Channel is the perfect primer for biotic detonations (DC+Flair is ...

  • kelton312 posted a message on the post Mass Effect 3 - Part 18.

    The amount of time Alex says "where do I go" or "what are we doing" when he could hit the objective marker button... Please use this button :)Also try different guns

  • kelton312 posted a message on the post Mass Effect 3: Episode 15.

    @awkwardl0ser: Alex has spent the last two games and many hours of this one ignoring combos, I don't think he's going to start now lol

  • kelton312 posted a message on the post Mass Effect 3: Episode 15.

    Will Alex ever try a different gun....

  • kelton312 posted a message on the post Mass Effect 3 - Part 11.

    Alex's aversion to taking cover is mind boggling

  • kelton312 posted a message on the post Mass Effect 3 - Part 06.

    Alex using the heaviest weapon in the game, picks up a new gun "this one is heavier"I think they are reading the weight meter backwards? Also upgrade your skill that gives you better cooldowns to als...

  • kelton312 posted a message on the post Mass Effect 3 - Part 03.

    Akex using 1 gun (but equipping 3), having armor always on, and not mapping or using the majority of his powers.. RIP ever using a combo ever again. I don't know why but it's so painful to watch the c...

  • kelton312 posted a message on the post Mass Effect 3 - Part 02.

    You can take tech armor off of Y and use another quick cast ability in that slot. Unless you want to actively use the tech armor explosion, but it seemed in the last video like Alex was just hitting ...

  • kelton312 posted a message on the post Star Wars Jedi: Fallen Order Review.

    No performance issues whatsoever on PC, its a real shame that people are giving this game bad scores due to console performance. I hope it doesn't cause EA to shit can other singleplayer and/or star ...