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Game of The Year 2014 Users Choice

A Few Words on Destiny

Like many people, I have a complicated relationship with Destiny. The first couple weeks were a blast playing alongside my cousin in the missions and strikes while also comparing loot and shooting into the void on nothingness that was the infamous "loot cave". But that all soon fell apart and after seeing the repetitious gameplay for what it truly was: repetitious-as-fuck gameplay, I was done with it. To me this game is an anomaly. I had put over 100 hours into Destiny when I stopped and don't expect to ever go back. The shooting was the best shooting I had experienced in a long time and goddamn if Destiny isn't a beautiful game to behold but the sheer lack of content and monotony that comes with replaying mission after mission and strike after strike just left me feeling empty at the end of the day. Also, don't even get me started on the convoluted Light system that dominates the end-game. Destiny is a game with a disgusting amount of potential. Too bad it was all squandered during development.

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  • The story in this game was forgettable, if not complete garbage. The combat and nemesis system on the other hand made me continue to go back to Middle-earth, which eventually turned out to be my first platinum trophy on PS4. This is definitively not a perfect game, but my enjoyment came from meeting and subsequently slaughtering one after another of the shit-talking Uruk-Hai horde. From shooting bonfires to explode oblivious Uruks to stealth brutalizing everyone in my path, Middle-earth scratched that much needed power fantasy itch in an otherwise uneventful year for video games.

  • The original Dark Souls was one of my favorite games of last generation and it's sequel did not disappoint. Dark Souls II continues to be that methodical game I love even when constantly getting one-shotted by people invading my world. Looking back, the moments that really clicked with me were the satisfying times when I was summoned to help others fight bosses in co-op as well as those moments when I summoned a posse of my own to fight against a giant dragon that could basically murder us all if we made one wrong move. I don't consider Dark Souls II to be better than its predecessor but it does what it sets out to do even if the online is somewhat botched due to the inclusion of soul memory.

  • Fibbage was the go-to game when hanging out with my friends this year, so much so that we exhausted all of the ridiculous questions that Cookie Masterson had to offer. I guess I have to buy the Jackbox Party Pack now that I'm a pro when it comes to beaver anal secretions.

  • I am not good at The Binding of Isaac but I continue to play it over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over-