Brand Recognition Fail?
By lordgodalming 10 Comments
The other night my dad, a Baby Boomer who has been having back problems, was telling me about some exercises his doctor had suggested to him, and a Kinect commercial came on TV. In the commercial, a 40-something lady was sliding around her living room, saying, "Boy I'm loving this Kinect." My dad pointed at the screen and said, "That's what I need: a Wii."And he went on to tell me about a friend of his at work who bought Wii Fit and thinks it's awesome.
Now I'm not suggesting for a second that he wants a PS3 or is interested in Move. In fact, he knows I have a PS3 and thinks it's a ridiculous waste of time and money. And to him it would be, because he's not a gamer and he doesn't own any Blurays. That's not the point. My point is that Kinect, with party/fitness games and Avatars leading the charge, seems to have blurred the line between itself and Wii to such a degree that the casual audience can't even tell the difference. But even the casual audience still knows what a Wii is, and they either have one and don't use it or kind of want one so they can host Wii Bowling parties for their work friends.
I initially figured that Kinect would sell boatloads with Microsoft's relentless and formidable advertising budget behind it, but now I wonder. Kinect may be nestled so firmly into Wii's shadow that it will be invisible to its target audience.