Glad NieR is picking up some significant awards this year. What I don't understand is Dan & Abby's hate for the game. But like I said before and will say again, NieR : Automata is above a lot of peoples heads. Most will go as far as the admittedly mediocre gameplay and immediately shit on it. But it's when you look past that, to the game as a whole, it's unparalelled in this console generation. An incredibly deep, human, and emotional story without a single human character in it. And not to mention a story which could only be told through the medium of video games. Easily my favorite game in years. Hoping it nails GotY.
Dan & Abby I can't speak for, but personally I played the shit out of the first Nier and over a couple of runs through found it to be a an emotional, wonderful story, and garbage to play. That Automata has similar high points and still plays like crap is the reason I don't like it.
It always irritated me how Sora doesn't attack with the key part of the thing, he hits them with the stupid blunt bar part. Makes no sense. Like swinging an axe backwards.
While I applaud the developer's drive to do something different in the Gone Home/PT genre of game. I do wonder if anyone asked them 'Why make a game built around the mechanics of being "blind" and not even attempt to make the game playable by someone who is actually blind?'
Presumably they would respond,"We wanted to make a video game, not an audio game."
@paulunga: Yeah, I think the reason is that in Yakuza 1, mid-game, Komaki teaches Kiryu to stop swinging swords like a club and actually use a proper stance and slashes. I still don't think there is a heat move by that point, but there is for sure a three-slash heat move in Yakuza 2 and onward. I'd assume that's why there isn't one in Yakuza 0 for Kiryu. It has nothing to do with it being a deadly weapon.
They really need to try out the knife heat move with Kiryu, away from a wall this time.
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