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meteora

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meteora

5844

Forum Posts

17

Wiki Points

352

Followers

Reviews: 1

User Lists: 3

#1  Edited By meteora

Damn, it sounds -really- customizable for a console shooter. To me it seems like a blend of Call of Duty 4 and Team Fortress 2 together. I'm willing to bet that Killzone 2 is one of the biggest reasons to get a PS3; this coming from a Xbox 360 fanboy.

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meteora

5844

Forum Posts

17

Wiki Points

352

Followers

Reviews: 1

User Lists: 3

#2  Edited By meteora

So I was just randomly browsing on Mygamercard.net and came across the "celebrity" (gaming celebrities, anyways) leaderboards. It simply tracks down who has the most gamerpoints/gamerscore for the Xbox 360. I'm not sure if it only counts registered accounts on the site but whatever:

http://www.mygamercard.net/celebboard.php

1. Momie - 109422 GS (Programmer, Spliter Cell series, Ubisoft)
2. Zubbie - 104245 GS (Xbox Live Operations)
3. Mad Massey - 82098 GS (Designer, Certain Affinity)
4. DuvalMagic - 77955 GS (President of Gearbox Software, developers of Brothers in Arms: Hell's Highway)
5. BlitzedKraig - 76917 GS (Director of Design, Capcom US & UK)
6. Waylander73 - 75305 GS (Producer, Rare Ltd.)
7. GibGirl - 74355 GS (Software Developer in Test, Xbox)
8. irql - 73555 GS (Xbox Launch Team)
9. Hkysk8r 187 - 72880 GS (Designer, Call of Duty series, Infinity Ward)
10. GiantBombing - 71764 GS (Co-founder, GiantBomb) <<<<< That's Jeff representin'

I think Ryan is ranked 18th as "nachoboss" with 63453 GS. I don't know what is Brad or Vinny's gamertag so I didn't try finding them (no offense or anything). We're rooting for you both (Brad and Vinny included)! Moar pointz is needed! REPRESENT!

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meteora

5844

Forum Posts

17

Wiki Points

352

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Reviews: 1

User Lists: 3

#3  Edited By meteora

I like the visual appeal to it, but then again it won't feel quite as a big upgrade compare to NXE.

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meteora

5844

Forum Posts

17

Wiki Points

352

Followers

Reviews: 1

User Lists: 3

#4  Edited By meteora

I'll have to be critical about Epic's management on the patches; needlessly updating it over and over again with slight degrees of improvement. Not to mention that they released the game with a buggy multiplayer. HOWEVER I'll have to commend them for caring for the game; as some companies simply do not give a total fuck about a game after they've released it whether or not it was bugged out. Epic has got its priorities right with patching out the game to fix it. Kudos to Epic.

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meteora

5844

Forum Posts

17

Wiki Points

352

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Reviews: 1

User Lists: 3

#5  Edited By meteora

Lookin' good Jeff! Show those cats how it's done!

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meteora

5844

Forum Posts

17

Wiki Points

352

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Reviews: 1

User Lists: 3

#6  Edited By meteora

I've played this game religiously for half the year in 2008. I've stopped playing briefly when most of my friends have went off to play other games and when I began playing WoW. But I keep coming back for the SP; it's just pure awesomeness. The game has offered me the first sample of a 7th generation graphics; I've been stuck in the 6th generation for too long.

I'll hail it as the best game I've ever played and owned; and I think it was one of the best games I've ever gotten in my life (I'm normally terrible at picking out games).

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meteora

5844

Forum Posts

17

Wiki Points

352

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Reviews: 1

User Lists: 3

#7  Edited By meteora
HiroSeven said:
"

Meteora said:

"This sucks for waiting, but I'd rather take a polished Final Fantasy game than a rushed product and be disappointed. Looks like they're heading for Blizzard Entertainment's way of developing games; release it when they feel like it (i.e. when it's done and ready).

Well I can wait, I suppose this year's highlight will be COD:MW2 for me. Last year was GTA IV and the year before was COD4. FFXIII for 2010."

I agree, true SE has done this in the past, but they've came out with a good product in the end and I'm sure FFXIII will be awesome.

There are alot of games to play until then, so I'm not worried at all.

Take your time SE, but not 'too' much time.

"
Yes. Indeed. Look at Duke Nukem Forever for example...
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meteora

5844

Forum Posts

17

Wiki Points

352

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Reviews: 1

User Lists: 3

#8  Edited By meteora

This sucks for waiting, but I'd rather take a polished Final Fantasy game than a rushed product and be disappointed. Looks like they're heading for Blizzard Entertainment's way of developing games; release it when they feel like it (i.e. when it's done and ready).

Well I can wait, I suppose this year's highlight will be COD:MW2 for me. Last year was GTA IV and the year before was COD4. FFXIII for 2010.

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meteora

5844

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17

Wiki Points

352

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Reviews: 1

User Lists: 3

#9  Edited By meteora
Kamasama said:
"Meteora said:
"Also I believe that technically every console game is a port; because they are first developed on the computers first. Technically there shouldn't be much problem when it comes to porting to the consoles aside from technical and graphical differences, though there are some ports that seem to be worse off than others for some reason. Guess its not as simple as it sounds."
They may be written using a computer, but that has nothing to do with how it's coded. If they are using the native APIs and programming for that specific hardware platform, then that is not porting.
Alright, thanks for the clarification.

Jayzilla said:
"Seeing as it is easier to develop for the 360, I will get that version. For some reason (I'm no expert) games seem more polished and run more smoothly on the 360 than the PS3 imo. The load times are always less too. Maybe I will wait though and see which one actually plays better or if there is, if any, bonus content for the PS3 version. if there is bonus content on one or the other, I will go with that version no matter how it runs."

I'm not sure but a lot of reports from gaming sites tell me that as well. I think its got to do something with the hardware, being different or too new for the PS3. The two key words I keep on hearing is something about a processor cell or something and maybe Blu-ray discs; but I doubt the latter since all it does is have more storage space and has tight security codings. From a technical point of thing most of the reports show that the Xbox 360 always has better anti-aliasing and the PS3 has better textures. I prefer anti-alising over textures since I get really annoyed by sharp edges not blending into the game, but that's my opinion.

It will also boil down to how well Square ports over to the Xbox 360 and how they will optimize for it. There maybe a graphical downgrade, but we don't know how much. If it bugs you out that one version is better than the other then you might as well get a new console if you really wanted to play it that badly. Hopefully both versions will be just as good. Disc swapping isn't a problem for me. The argument that nobody wants more discs for retailers is pretty much invalid. It isn't nearly as big of a problem as it is stacking up those Guitar Hero and Rock Band kits which take up a shitload of room.
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meteora

5844

Forum Posts

17

Wiki Points

352

Followers

Reviews: 1

User Lists: 3

#10  Edited By meteora

Yeah, I've got the MHC achievement. 1000/1000 GS. Well worth the 4 hours I've spent and probably more than 1,000 attempts. Months after it has become my routine to complete MHC on Veteran before going on Multiplayer as a little warmup. Granted its still hard to pull off but it doesn't take as much time. I can do it in about ten minutes or half an hour. Its one of my favourite mission due to the intensity and sheer badassery coming from your SAS operatives.