I made a game and its name is TEETHING
By Metzo_Paino 1 Comments
So my main thing, at least so far as my university degree would tell you, is that I do music. I like music, music is great and I still want to aim for being a game composer, but over the past year I've wanted to dabble in making games myself.
That dabbling has came to fruition today, as my first game, TEETHING, was accepted onto the iTunes App store, and is available here.
Because it was my first app I tried to make something simplistic, but still really polished, so it is meant to be a kind of throwback to vintage games, with its pixel art, chip tunes music and all that good stuff. You're a tooth, avoiding falling sweets that will disintegrate you, and toothpaste will occasionally drop down to heal you, and a fairy comes by to drop power ups. Every sweet avoided is a coin in the bank, which can be spent on moustaches for your tooth because why the hell not?
Got to say though, I never imagined even something this small in scope could get so complicated, and how difficult and lengthy bug fixing would be.
Anyway, if anyone downloads it please feel free to offer constructive criticism. Here are some promo codes, because Giantbomb was the website I would visit to relax when development stress was getting too high.
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