@monkeyking1969@zeik Thanks guys. I took your advice and I'm really glad I did. I ended up playing up through chapter five. I love the story and the fighting, but I didn't enjoy the mini games at all.
I am just at the part of the story where I need to start the real estate business and I think this is where I drop out. I didn't understand their explanation on how to do the real estate and I don't want to put any time into figuring it out. Hiring people with different traits and assigning them to areas, pages and pages of tabs and details. This just doesn't sound like it's for me. If it was optional, I'd probably push through it.
I'm really glad that I picked this game up though and I can see myself trying another one down the line if I can pick it up for under $20. The game is so very Sega and I'm a big fan from way back.
I am terrible at Karaoke and Disco. I mean I am lucky to get in the low triple digits. That means my dating, hostess training, and real estate battles suffers too.
Thankfully except for the actual Karaoke and Disco getting bad scores, the secondary uses doesn't set you back too far.
This is the first time I've played a Yakuza game and I was really looking forward to it. I especially wanted to try out the dating, hostess training and real estate parts you mentioned. The setting of Japan in the 80's is pretty awesome too.
However, I'm incredibly bad at the karaoke (and most likely the dancing although I haven't tried yet).
I just finished the first karaoke and got a 36!! Unbelievably bad! The notes seem to go by so fast. By the time I realize which button is which and press it, the bar has moved past it.
I'm not good at rhythm games (other than Samba De Amigo) and I don't especially enjoy the karaoke activity so far. Are these activities really that important to the game?
Should I even bother playing it?
I am wondering if I should stop now and sell the game.
Any other rhythmically challenged players out there able to weigh in?