I'm not a fan of the multiplayer changes in Halo 4

As much as i like Halo 4 i feel like some decisions ruin what was fun about the previous games with regard to multiplayer. Ordinance drops and loadouts succeed at making the game more fast paced and dynamic but they also rob the game of strategic elements from halos past. In past games, teams gained the upper hand in multiplayer by means of map control. Controlling sections of the map ensured your team had ample access to vehicles, weapons, and powerups that allowed you to achieve a win over the other team.

With the randomness of the on map ordinance drops, it's nearly guaranteed that there is no point to hanging out where the sniper rifle was to begin with because it will likely not be there the next time one spawns. This would not be bad if not for the fact that some weapons need to be evenly distributed in reachable locations so that when a team that's losing has their back to the wall, they can depend on that weapon to appear there and break the siege if they can time it right.

Two things that have always been about about halo multiplayer has always been you, the player, starting with a serviceable weapon and then had to pickup a better weapon from locations on the map and running up on somebody and bashing them in the face at close range. Loadouts break these 2 things. Going back to the concept of map control, I no longer have to run for a more central spot on the map to pick up a long range rifle because now i can start with it at any time. While some will applaud this, they're missing the point. This change makes close range weapons like the AR as well as our beloved melee bashes to the face a thing of the past. You're sure to be gunned down like so many grunts we've collectively shot in the face before you even get within spitting distance of your target.

It's not that i think Halo 4 is bad, it's just that i feel like their attempts to make it more competitive with other popular shooters like Call of Duty have cheapened the things that made the franchise fun to start with. Some of the things that made halo fun are missing here. I want to be able to do crazy things like rushing people who are camped out in areas of the map or be able see someone heading for an area of the map and have a hint at what they're headed for over there.

In my opinion, the game lacks consistency, at least in its current state, and i know 343 will listen to what the community wants from them (link to thread below). I just hope that we, the community, will be good about voicing the things we loved about the franchise. So this is my plea to my fellow Bombers to not accept what was in the box as the definitive Halo 4 multiplayer experience. Make your voice heard in the thread below and help shape the game we all love to play.

https://forums.halowaypoint.com/yaf_postst137400_TELL-343---Halo-4-Playlist-Preferences.aspx

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