The wheel clicky idea seems neat. I guess the idea would be that, with the outer touchscreen along the side of the analog sticks, a game can have as many or as few virtual buttons as needed without getting into the main rectangular play area. I kinda like it, but Nintendo does seem to bring out the optimist in me, for better or for worse.
Can you think of a game that you don't like despite being able to recognize that its parts are totally solid?
No, not really. I can usually form a pretty good argument about why I dislike a game, even if I'm really just deluding myself by attempting to rationalize my base feelings towards something.
Rejizzle's comments