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So_Hai

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3.5 stars

Average score of 4 user reviews

EXTRA! Gory Gun Game Gives Grief! 0

House of the Dead: Overkill attempts to continue the tradition of SEGA's gory gun games. Typically, players take on the role of a plainclothes agent in an attempt to stop the mega-lo-maniac intentions of a global corporations CEO. But what makes this title the bastard-child in the series is that unlike every other House' title, there was no arcade machine released to build an audience. A small consolation may be that previously featured on the Wii were the ‘classic' House' games numbers 2 and 3...

1 out of 1 found this review helpful.

Stranger in a Strange Land - Xenoblade Chronicles is Glorious 0

‘Xenos' is a Greek word meaning "stranger" or "alien", and it is true in the best sense that Xenoblade Chronicles is indeed a stranger in a strange land – sitting at the end of the Wii's diminishing software library quietly, patiently, full of potential wonder and awe. A series of games that sees itself spread out across the chasms of console generations Xenogears/Xenosaga/Xenoblade make their mark rarely, but they make it in their own time, in their own way, and always with eminence.Software o...

1 out of 1 found this review helpful.

An Adventure in Obscurity 0

The obvious reference this game is continually making is to the 2D "Legend of Zelda" games, (apart from "The Adventure of Link", of course). The similarities are obvious from the first moment of playing. You take control of a young boy who has the free-roam of a vast 2D environment. The world is broken up into screen-lengths, and the quest you undertake is somewhat at your discretion.You are armed with a sword that has limited range, and you are able to move in eight discreet directions, battlin...

1 out of 1 found this review helpful.

140-word Review 0

Imagine a world of only two dimensions: length and height. Color that world with neon shades, sharp geometric landscapes and bind it together with minimalistic tech-house music. A world of stark beauty and remarkable simplicity; the player exists as a transforming piece of geometry - a square, triangle and circle altogether.The geography of this flatland is not inert though. Environments comes to life in synergy with the music - music that is dependent on the player's progress in each of the thr...

1 out of 1 found this review helpful.