Kinect - Move - Wii: My thoughts on how they stack up
By spazm6666 1 Comments
I have had a Wii for about 2.5 years, a Move for about 3 months and the Kinect for under a week. On the Wii I have very few games as the Motion control pre-Motion Plus was just not as good as promised and hyped. It got the job done but it always felt like a lot of work, and I believe the lower graphics pushed me away. The novelty of the control system could not overcome the generation old graphics quality. While some games did a better job at managing the motion, most of them simply tried to make it work in a game where it didn't belong. Which is a shame. I think there a few great Wii games I missed.
The Move is near perfect for what it is. And I expect it to be. You are tracking a pre-defined object though space with a camera. It absolutely blows away the Wii's tracking and motion fidelity. Additionally the controllers can be placed into other peripherals such as the sharpshooter and it can be used for shooting/gun games as well as some FPS's like SOCOM and KillZone. But it also has the limitation of the Wii in that it only tracks one arm/hand per person. And you still have to hold something. Not a deal killer, but it's a valid point one can make.
The Kinect... when it was first announced I was as excited as anyone. However, I quickly began to dismiss it as reviews for the launch games (and almost all games up until the launch of Child of Eden) were sub par. Additionally there seemed to be issues with some of the tracking that lead to Kinect not supporting a few select games that Move did (Tiger woods golf, though I think Kinect support may be coming either in this game with an update or in the next iteration come the fall). And when I heard that the game that would truly cement the Kinect as a must have, Project Milo, was cancelled, I figured the Kinect was going to miss the mark just like the Wii and not deliver. But I read enough reviews/previews for the just released Child of Eden that I had to consider it. With Microsoft's announcement of a big update in the fall to improve the sensor and really improve the Kinect with a software/firmware update, I felt I had to give it a chance. I am impressed. I love it. I have only really spent time with Dance Central and Child of Eden (which are said to be two of the best in terms of well done support) but both games have me hooked. Both make great use of the tracking for menus as well as in game play. Being able to track feet and legs really lets the Kinect immerse the player more than the other two motion offerings.
I was not a believer before and while I love the Kinect, I am not going to grab every game. As with the other two systems, some developers did it right and others just put out a game with motion control shoe-horned in. I expect I will continue to be sore from Dance Central while I try to 5 star some of the crazier dances because the Kinect is better than I ever gave it credit for.
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