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SweetieAshe

fuck https://t.co/bHOSE1b4nw

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SweetieAshe

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Man, I think it's a super cool touch that all the enemies that you fight are actually just from all the other DMC games. I have a feeling that feeds into the plot somehow, but it's still REALLY COOL, 'cause like you have the Sin Scissors from 1, something like the Agniofinises from 2, the Lusts from 3, there's probably something from 4, too. Really looking forward to cracking into this myself on Friday.

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SweetieAshe

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Apparently this is developed with ARIKA? I don't know where the person I heard it from got that information, but that's ARIKA as in the Grand Masters ARIKA, which is...super crazy. And awesome. TETRIS BATTLE ROYALE.

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SweetieAshe

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Hardest thing about doing these RPG QLs is trying to decide when exactly to actually do the QL, because (and this game is a BIG example) there are systems introduced deep enough in that it's, like, you don't get all the info about everything you can do in the game. But then you have to determine "is this too far to be spoiler territory" or how long it would take to get the QL out since the alternative is finishing it and going back to an earlier save with that later information.

I like seeing more breadth of content, but you gotta really think on when exactly you want to throw it out because this is sometimes the only thing people will see about a game, and that makes it a serious disservice. It's a losing battle, though. Time versus info versus content, and I don't envy it at all.

Glad Ben's having tons of fun with Vesperia, though!

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SweetieAshe

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Edited By SweetieAshe

I'm 99.9% sure Ben is thinking of Faxanadu when thinking about "that super complex NES RPG," 'cause Crystalis is super straightforward and Faxanadu is that weird side scroller where you have to learn all sorts of spells through ingredients and all that by talking to NPCs and all that jazz. It's... a thing. And also not SNK.

Fantastic times with Old Game Jeff and Actual Child Ben Peck, though.