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TheGreatGuero

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Braid's ending has left me disappointed, and also amazed.

The game is great. I found myself wanting to play it during any available free time I had. I really enjoyed it, I love the nature of the game. How you're not penalized for making mistakes, but rather given the opportunity to go back through time to fix them. I think that in itself is rather brilliant. You'll get stumped with puzzles, but as you go back and replay levels multiple times, the answers start opening themselves up to you. What seemed impossible before becomes something that most people should be able to figure out on their own after some time and thought. There were only 3 puzzles I wasn't able to complete on my own, so I'm pretty proud of that. Anyway, as for the ending... I totally didn't understand it after beating it and was left more confused than ever. I don't see why they decided to make the ending so hard to fully understand, because it really is something quite spectacular. Unfortunately, unless you're Albert Einstein or are looking up certain terms from the ending, or just incredibly knowledgable about the subject matter, you're not gonna get it unless someone tells you or you read it in a guide online somewhere, just as I did. Considering Braid's clever ending, that disappoints me. I don't see the point of making the truth so unclear, I think a big reveal at the end would have been a lot more satisfying. But maybe this is what the creator had in mind. Perhaps he wanted us to try to make sense of it and find multiple ways of interpretting it, and to get us to talk about it for months to come. In the end, I guess that's good publicity for a game, but it also means a lot of people could beat it and just never have any idea about what the message was that the game designer was trying to get across, and that kinda lets me down. Anyway, wow, okay. Just thought I'd let that all out. I still fully recommend the game to anyone who has any interest in puzzle games and has some patience.

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