Dan. In ocarina of time, the world is called Hyrule. Pronounced High-rool. In zero multiverse timelines is lake Hylia pronounced "Hill-lee-ah." It's High-lee-ah.
The hardest part about Dreams and this video is these previews make it look easy in a very "Draw the rest of the fucking owl." kind of way. These tools are very robust, but they can be very finicky and cumbersome at times in my experience, and like anything require an immense amount of patience, time, and practice to learn. At a certain point, what's my incentive to learn this tool over something like unity? Something with transferrable, real world skills.
I didn't know Abbie Heppe went to Media Molecule! She was super rad at G4 back in the day! I met her at E3 2013 after she announced Titanfall at E3 and she was pretty rad!
I think I'm just done with NPC enemies that don't react realistically to bullets. It makes sense for aliens but not for humans and that just takes me right out of the experience.
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