I'm really hopeful for VR, when I've been able to demo the Rift it was amazing. But with multiple headsets coming out next year, I already wasn't going to pre-order and get locked into one before they were all out, and that price makes it even less of an impulse-buy for me. But when all of the sets are available, and we can see how they work and what the games are like, I might just be ready to throw down for one.
I do old games pretty often, though now it's mostly through a Retron 5 or a Supaboy. i still have a Dreamcast and a Neo Geo hooked up too. I have a SNES, a Genesis, and a TurboGrafix 16, though it's getting tough to keep those hooked up to the big living room TV, hence the Retron 5.
I think that depends on what we mean by "held responsible." For instance, I think if there were some kind of legal accountability then I think that'd be incredibly stifling to all sorts of creative/entertainment communities, almost akin to censorship. I think artists should be free to explore difficult topics, especially if they do it respectfully. I do think that the gaming community should feel free to talk about topics that arise in games, and I'd like to see developers and publishers listen in on that discussion. In that way, people who play the game can tell the creators how they felt about how a subject was treated, was it fair, was it accurate, was there any sense of empathy, etc...
I think game remasters are generally good. I don't know what it costs in money and personnel to get a remaster out, but I would expect they're at least making a profit. I want to see new games too, but re-releases aren't the only thing currently holding back new games. Historically, games have also been terrible at staying available for longer than their initial release. Sure you can try to hunt down old systems or use emulation, but making games available on modern consoles and keeping them in print helps people enjoy old games in a more convenient way. Other media like books, music, and movies have been doing remasters and rereleases for decades and they're important to keeping the medium alive for people who didn't have the experience in the first go-around.
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