Listening to Will explain the piece compatibility of VR equipment with each other makes me glad I never dumped any cash on it. The software would have to be revolutionary to justify dealing with such bullshit, and it ain't even close yet.
I'm not sure why you are all shocked about the GB Crew's take on EGS. Anytime a discussion arises about an industry practice that is bad for customers, but has some benefit for developers, the customer side is always wrong/acting entitled/being shitty. The best you'll get is "this game does 'x' shitty practice more than everyone else and that sucks". I think it's a shame, but hey, opinions and all that.
Hearing Jeff and Will talk about Planetside and wanting it to be a better shooter makes me wonder how they never got into Planetside 2. For all performance issues, it was a really decent shooter that handled 100+ player battles regularly. It's absolute chaos most of the time though.
@baka_shinji17: I'm a VR developer and I cannot fucking stand that mentality, and also, I cannot fucking blame you. The game's press had a brief foray with covering VR content right around the time the Vive and Oculus first came out, at which point it was unilaterally decided that there weren't any substantial games out for them, and, also, that nobody wanted to watch VR coverage. So, with so many other games on their plate, and so little time on their hands as it is, people in the games press stopped playing VR games largely. But, because hot takes are the only currency we have in this dystopian future of ours, whenever VR comes up, these uninitiated idiots just parrot the same opinions they formed about VR over a year-and-a-half ago. "It's all shooting galleries", "the hardware is there but the software isn't", even though there's substantial AAA games coming out all the time, with content like lone Echo, and the invisible hours, pushing the boundaries of any genre, or any video gaming medium, let alone something as burgeoning a medium as virtual reality. Artika 1 came out last week, it's a full-fledged new game from the dev of Metro last Light, but are we seeing any coverage for it on this site? I don't blame these guys, they're of the opinion that the stuff is just not there, it's too much of a hassle to put on the headset, so the only people talking about this stuff for in the same tiny circles...it's a real bummer.
I can understand how the lack of coverage can be frustrating, but it's not exactly a great indication of the software quality when even the game you specifically call out (Artika 1) has a game play trailer which literally shows a shooting gallery style experience wrapped together with some horror story bits. Maybe it's great, but just from that brief taste, my interest is zero, and I can't imagine it would be much different for others sick of the standard VR novelty games.
After reading the comments--which I probably should NOT have done--I think I might be done with this series.
Yeah, this has gone from a bit to Dan just being a dick. XCOM is hard enough already without one of the commanders deliberately sabotaging it for his ego. It's a shame, because this and Murder Island are genuinely fun to watch when it's one of the other guys at the helm.
I could live with the different champions breaking the purity of Quake style ADM, but the whole microtransaction design (renting champions/duplicates in random lootboxes giving trivial amounts of currency back) can go die in a fire. What a real shame.
So Jeff's "joke" about them throwing away everything people liked about that original Prey 2 reveal and going back towards the original came true after all. Great.
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