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w00master

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w00master

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#1  Edited By w00master
@noobeffect said:
" @w00master: When was the last time you heard a "casual" PC gamer express the urge for matchmaking? Really? "
You won't. I'm not claiming that.  What I am talking about is a purely user experience.  that's all.  It's the difference between getting the original Doom to work via the Internets (TM), something I did back in the day, and the way it is now where you just jump in a game.  That's all. 
 
I honestly believe this is one of the things that IW was trying to address.  Did they do this correctly?  Hell no.  They should have kept the dedicated server option in there.  I'm just saying that they were over-thinking this whole thing and ended up fucking themselves in the end.
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w00master

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#2  Edited By w00master
@mhkjtha said:
" @w00master: Once again there is no PC Gamer who isn't comfortable with server browsing. "
Once again, you're not understanding my point. LOL. Dude, not tryin' to get into a fight here..  just tryin' to see both sides.
 
It's not about it "being hard." It's about user experience.   Again (removing your bias from this debate), what's a better user experience:
 
1.) Being presented with a list of servers.
 
2.) Clicking Multiplayer and done.
 
Again, I'm really on your side dude...  I still think it's shitty that dedicated servers are gone... just trying to see both sides.
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#3  Edited By w00master
@PowerSerj said:
" @w00master said:
" @PowerSerj:  Definitely understand what you're saying, but what do you say to those "casual pc gamer" folks then? There are a lot more than the clan/hardcore pc gamer. Also, to tell them to "just get a console," doesn't that hurt your cause as well?  Don't you want PC gaming to thrive?  Whether the hardcore pc gamer likes it or not, the casual pc gamer is essential in continuing the greatness that is PC gaming. Still, I really feel for you guys. Really really do. It's totally shitty that they took this away from you guys. "
Another point is, is that it really isn't a complicated system at all, seeing as how it has been the norm for PC FPSs for a long enough time. This would have happened a long time ago had it really been a problem. The influx of casual gamers probably has little to do with it, also, seeing as how much more attractive a console is to someone who is would be in the dark about these things. "
True. It isn't complicated. My point was only that the user experience of server lists ain't that hot.  *shrugs* still sucks ass that IW is doin' this.
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w00master

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#4  Edited By w00master
@mhkjtha: I'm not saying that "server browsing" is a tough concept.  I'm talking about the user experience. I think this is part of the "angle of attack" for the IW team. They were trying to streamline the MP process.
 
Please recognize that I'm trying to see both sides of the issue.  I'm primarily on the side that removing dedicated servers was STOOPID, but I do understand some of the reasons why IW did what they did.
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#5  Edited By w00master
@Fuzz_Butt said:
" @Vinchenzo said:
" If if I did plan on playing MW2 on a computer, which I do not, I enjoy matchmaking better than finding servers. It's so much easier! Stupid whining bitches. "
It's about quality. With servers you can find games with whatever rules or mods you want. And you can add them to your favorites so you never have to look for them all the time everytime you start the game up.  No need to go around adding random people to your friend's list so that you can follow them everywhere.  And with the matchmaking system, the host always has the advantage over the other players in the room because it's his connection you're playing on. Sucks for you guys, unless you're the host  LOL "
Definitely agree with you here. However, again I bring up the typical everyday pc gamer (read: not a hardcore pc gamer), with *most* of these folks, server lists/clans/mods are extremely foreign to these peeps. With matchmaking, all they have to do is click and their in the game. I have to imagine that the casual pc gamer greatly outnumber the hardcore/clan-based pc gamer.
 
Still...  it is utter crap that they're removing dedicated servers, but beyond the business reasons... I have to imagine this is something that IW was trying to addresss.
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#6  Edited By w00master
@PowerSerj:  Definitely understand what you're saying, but what do you say to those "casual pc gamer" folks then? There are a lot more than the clan/hardcore pc gamer. Also, to tell them to "just get a console," doesn't that hurt your cause as well?  Don't you want PC gaming to thrive?  Whether the hardcore pc gamer likes it or not, the casual pc gamer is essential in continuing the greatness that is PC gaming.
 
Still, I really feel for you guys. Really really do. It's totally shitty that they took this away from you guys.
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#7  Edited By w00master
@PowerSerj said:
" @Hannibal said:
" These are all things that are frustrating to the play experience for anyone who isn't fiercely loyal to the dedicated server system. "
C'mon, fiercely loyal? You make finding a half decent dedicated server sound like it's a difficult, time consuming activity. And if some people really do feel that way, they probably shouldn't be using their computer for video games, or much of anything else. 
 
I think part of the issue though is that the user experience isn't very good with this sort of methodology. Think of someone who loves playing CoD who isn't a "hardcore PC gamer" getting kicked out of a dedicated server becomes a frustrating experience for that particular user.  I'm not claiming that matchmaking is perfect (it hella ain't), but matchmaking was created for users who aren't into ping times, joining clans, etc. etc.  I'd bet that this is the majority of the pc gamers playing MW.
 
That said, again... I'm very mixed on this issue.  I really feel for the PC boycotters, but at the same time I really understand why IW did what they did.
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#8  Edited By w00master

I'm really mixed on this issue.  I really really understand the anger on the PC gamers side (I used to be a PC gamer for about 15 years). However, I totally understand the business side of this issue.
 
BUT, I honestly believe this issue is not a PC vs. Console issue (well, not directly that is). I truly believe this is an issue of:
 
Casual PC gamers versus Clan/Hardcore PC gamer.
 
Although IW.net was a business decision to address piracy, cheating, greater control, etc., I also think the decision to go to a matchmaking system instead was also for ease of gaming for the Casual PC gamer.  Before anyone says: "Casual PC gamer? That's an oxymoron."  No. I really don't think it is. I'm betting that the number of "casual pc gamers" are quite larger than the number of "hardcore pc gamers." Casual pc gamers *want* their game to be like consoles. They want to get in, play, and get out.  This notion of clans, mods, dedicated servers, low ping times, etc. are completely foreign to them.
 
Still, I believe it's a foolish move on IW's part. Ultimately, only time will tell.