Edit # | Wiki page | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
52616 | New Release | Release | 06/02/19 01:00PM | 10 | approved | |
52571 | Smile For Me | Game | 06/01/19 07:49PM | 46 | 7 approved, 2 denied | |
52412 | New Game | Game | Smile For Me has a unique aesthetic, combining 2D animation, live footage, collage and even puppetry. For an adventure game, Smile For Me is nontraditional, with mechanics like a day-night cycle, and, of course, nods, shakes, and gestures. These mechanics totally immerse the player, allowing them to become the protagonist. Immersion is closely tied to the game’s narrative - when the player feels they are experiencing the adventure, we can evoke emotions and stories that couldn’t be evoked in a game with a player avatar, or pre-written dialogue choices. | 05/31/19 01:35PM | 10 | approved |
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