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Game » consists of 3 releases. Released 1998
A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Games that ask the player whether they are sure about the decision that they have just made.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Two or more characters are featured on the game's box art.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Many horror-themed games feature characters uttering despondent noises; this includes screaming, sobbing, and moaning.
A television news program, often used to give a wider perspective on the events of the game.
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