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Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
A rural settlement that is smaller than a city.
Halls, also called hallways or corridors, are areas that connect rooms. Not much happens here except people going from one room to another, but in some games the player sees little else.
Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
A locale in Final Fantasy VIII featured in the beginning of the game, where Squall is tested on his abilities, and captures the Guardian Force Ifrit.
A large building constructed of stone, used as a defensive structure. They usually date from the Middle Ages.
A dark opening in a solid mass, like rock.
Deserts are typically depicted as hot arid places.
Pyramids are triangular buildings usually made of stone and build in ancient times. Usually filled with tunnels and traps.
Office or headquarters for police officers, also contains holding cells and interrogation rooms.
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