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Game » consists of 0 releases. Released Feb 18, 2003
Damage modelling is used to show damage that has been inflicted. Damage can be modelled on game object so long as the game's engine will allow for it
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
A ring out occurs when a character leaves a stage (mostly due to falling off stage because of being forced by opponent or bad timing) and automatically loses round/match. This is a common concept in fighting games.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Due to damage or other events, vehicles become harder to handle or drive slower.
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