This is Civilization Democracy! A game where we the giantbomb community democratically decide the affairs of a civilization! Read the introductory post here. Follow the PresidentoftheBomb on twitter to get updates whenever a new update occurs!
Baba Yetu, Motherf******
Our nomadic people have long trekked the vast and arid sands of the great Vjurnalsim desert. A great time, however, has come upon us. We have come together under a single identity, a single tribe, the Gerstmenn.
Our tribal elders speak in hushed whispers as the cruel winds of the desert brush across their ancient faces. A word parts their dusty lips: "Gerstland"
A fabled land where our people shall prosper, where we shall find endless wealth and glory. Our pigs shall grow fat and we shall grow fatter off them. We shall weave into the very fabric of the Earth the story of our people, such that were a man to walk upon this hallowed ground he shall know the awesome deeds that transpired here.
Gerstland.
One of the village elders, awaking with a fright one night, gathered the tribe together. In a dream, he cried, he saw a great cataclysm. Nightmarish and horrible, he hissed in terror the words "Gerstmanngate"
Our eyes widened with fear, but the elder told us not to be so. For from this destruction, from this maelstrom of chaos and disorder our universe came into existence, and we were its inheritors. The time had come, that very night, for us to let loose the first raindrop of the coming storm. We were to settle, to lay down our straw and wood. We were to find a home.
Gerstmannhatten. A beginning for our people. Snugly tucked beside the water of the Snide River.
The elders of our people gathered together to decide on the future of Gerstland and its people. Several major decisions were necessary at so early a junction of these proud people.
- Current construction options are: Worker or Settler. I, the village elder, propose we make a settler first. We have plenty of food in Gerstmanhatten but not much production (hammers). We need to expand quickly to secure a strong economy.
- Research: We already understand Agriculture, The Wheel and Fishing. I believe we should begin researching Pottery, but Mining is also a very valuable and wise choice. Since we don't have any hills in the area but ample farmland, perhaps mining should come second.
- In addition to those two decisions, we need to start staking out some longterm goals. Are we warlike, cultural or economic?
Important notes! We are Dutch in this game. That's just how the dice rolled, I set the nation to random. Warrior is set to auto-explore. Pigs are nearby, so animal husbandry will be an important item to research. The pigs aren't in our cultural borders yet though (the orange line around our city), so we can't capitalize on them just yet. There's also silk beneath us, but it'll be awhile before we figure that shit out.
If anyone has any questions as to game mechanics feel free to ask, I happen to know a lot about Civ IV! (200 hours or so worth of knowledge)
The Elders of Gerstland:
Wanna be an elder? Just say so and I'll add you!
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