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    Skullgirls

    Game » consists of 23 releases. Released Apr 10, 2012

    Take control of fierce female warriors in a 1940s dark Deco world in this stylish indie fighting game developed by (and for) hardcore fighting game enthusiasts.

    Symphony of the Night Composer Signs On For Skullgirls

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    CrackedOnyx

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    #51  Edited By CrackedOnyx

    It strikes me as odd that I know, and care, more about Skullgirls than about Symphony of the Night.

    Still, this is probably good news, considering all the hype I've heard about SotN.  If Yamane was involved with the one Castlevania game I've actually tried (Harmony of Dissonance on the GBA, I think?), then I expect a great soundtrack.

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    Icemael

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    #52  Edited By Icemael
    @Lord_Yeti said:
    " Always nice to see weeaboos attack a Japanese talent for trying something different. "
    Excellent music should go with excellent games. Granted, she had to work on some poor games back at Konami, but now that she has the freedom to approach anyone it's weird and disappointing that she's picked a team developing an ugly fighter that doesn't look fun, and that will most likely be forgotten by everyone days after its release.

    By the way: I find it funny that some people always manage to make the Japan connection. "Well, she's Japanese so people who don't like this are obviously weeaboos". As if the exact same thing wouldn't happen if a great Western video game artist decided to go work on a mediocre-looking indie game.

    Fucking idiot.
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    TheFreeMan

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    #53  Edited By TheFreeMan

    Surprised to see such ire over such a small game. At any rate, good to hear that they've got some talent for the audio stuff. The game doesn't look too great to me (though, I've only watched the quick look), but it's good to see such a talented composer getting work and she chose to work with them so it's not like she's being forced to work on a crummy game. Whatever, good music makes everything better and cool for Reverge Labs (or Autumn Games) for scoring a good composer to work with them.

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    Urmean

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    #54  Edited By Urmean

    HOLY SHIT I'LL BUY TEN COPIES

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    buzz_clik

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    #55  Edited By buzz_clik
    @Lord_Yeti said:
    " Always nice to see weeaboos attack a Japanese talent for trying something different. "
    Indeed. And if your world is so dramatically changed by the life decisions of a Japanese composer you don't even know, I'm pretty sure you've got some priorities wrong.
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    napalm

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    #56  Edited By napalm

    That's the thing. This isn't really different, though.

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    Echo

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    #57  Edited By Echo

    Wow! Totally bizarre match up, but sounds awesome.

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    buzz_clik

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    #58  Edited By buzz_clik
    @Icemael said:
    " Excellent music should go with excellent games. "
    While I'm not doubting the two should go together, it's hardly the reality. Since gaming's infancy there have been many great pieces of music – some by noted composers – that have been paired with games that aren't up to snuff.
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    deactivated-5eb4b2e027234

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    I don't think a fighting game in which every character is a girl is going to appeal to a lot of people, especially the testosterone-fueled Street Fighter/Mortal Kombat crowd.

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    Masha2932

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    #60  Edited By Masha2932
    @buzz_clik:  i totally agree. a recent example i can think of is dark void. Great soundtrack, average game
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    kollay

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    #61  Edited By kollay
    @Ygg said:
    " Promising? I thought it looked terrible. "
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    ChosenOne

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    #62  Edited By ChosenOne
    @Ravidrath:

    But are they playable? That's my issue here.
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    deactivated-60339640361ae

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    @kollay said:
    " @Ygg said:
    " Promising? I thought it looked terrible. "
    "
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    BRELS

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    #64  Edited By BRELS

    this is good!

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    Winternet

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    #65  Edited By Winternet

    This looks promising.

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    Jayzz

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    #66  Edited By Jayzz

    When i google giantbomb.com it still brings me to the livestream page that was up during the downtime.

    But if i click on videos, new games etc... from google, I can get here! hooray!

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    EveryNobody

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    #67  Edited By EveryNobody

    Man, for such a small game this is getting alot of hate.


    Personally I think it's great for an artist to work on what grabs their interest rather than stay in their old space. Hating on the game because the composer is working on it instead of something else is a little stupid.

    ANd for the record, I'm excited for Skullgirls. Coming from GG and BlazBlue, I know Mike Z knows his shit, and knows what would make a fighting game fun and balanced. His name on this game really puts it on the map for me, that and the artstyle.
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    kouotsu

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    #68  Edited By kouotsu

    For the record, I think it's very rude and disrespectful to say you're "disappointed" in someone for working on a certain project. If she took this job, which probably doesn't even pay as much as some other opportunities, it means she really went out of her way to choose this job because she wants to work on it. She isn't your personal entertainer, she's an artist. She went out of her way to work on this any way you look at it, so please respect her decision.


    As for the game, I personally know it's being created by a lot of talented people, and I'm very eager to see the end result. Games with an eastern-influenced art style really need good games like this to come out. Too many people dismiss western artists that have eastern influences.
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    Genjai

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    #69  Edited By Genjai

    Wow, good for those guys! That's a big step up.

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    MforMaverick

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    #70  Edited By MforMaverick

    Not only does this game looks awesome, but it seems like it will play well. We get one more bonus...awesome music! Looking forward to this fighter.

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    keyhunter

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    #71  Edited By keyhunter

    I was excited about fighting games before a million of them came out. I draw the line at MK 9. It is the decades definitive fighting game. I will play nothing but MK 9 until SF 5 comes out.

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    SatelliteOfLove

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    #72  Edited By SatelliteOfLove

    "Still gal-only, cuz that's a selling point for some reason"

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    Ravidrath

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    #73  Edited By Ravidrath
    @ChosenOne: As of now, no.
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    mrburger

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    #74  Edited By mrburger

    It looks a little stale, especially given the current (amazing) 2D fighter climate.

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    hero_swe

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    #75  Edited By hero_swe
    @kouotsu said:
    "
                    For the record, I think it's very rude and disrespectful to say you're "disappointed" in someone for working on a certain project. If she took this job, which probably doesn't even pay as much as some other opportunities, it means she really went out of her way to choose this job because she wants to work on it. She isn't your personal entertainer, she's an artist. She went out of her way to work on this any way you look at it, so please respect her decision.

    As for the game, I personally know it's being created by a lot of talented people, and I'm very eager to see the end result. Games with an eastern-influenced art style really need good games like this to come out. Too many people dismiss western artists that have eastern influences.

                "

    I agree. Kinda crazy how many people lay it on with their crazy attitudes and hate from a short gameplay video when they themselves haven't even played it

    As for Yamane, I think it's great she picked a low-key team with a not very known game. Means she has faith in it and that is a huge morale booster for the team.

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