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Concerts are live performances before audiences, and have been culturally relevant for thousands of years. Their uses in games range from mere plot devices to entire design philosophies.
A non-interactive sequence within a game most often used for plot advancement.
Dancing is the movement of a body, usually rhythmic and to some kind of music. A lot of times, it happens between two people and may be romantic.
A music video is a film that comes with a song. It can be a combination of the music artists performing and/or actors playing scenes and/or other elements. Many games come with a music video related to the game.
Music based games may be growing in popularity now, but there have always been musicians in games. Whether they're in a band, play an instrument, or just sing into a hairbrush, these characters live for music.
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
Games with characters that sing.
A distinctive song associated with the game (often played during the introduction/end credits). Note: This concept deals just with songs with lyrics, as opposed to instrumental pieces.
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