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    Sonic the Hedgehog 4: Episode I

    Game » consists of 8 releases. Released Oct 07, 2010

    A Sonic Team and Dimps co-production, Sonic the Hedgehog 4: Episode I is the first part of the next numeric chapter (though really the twenty-sixth entry) in the adventures of Sega's longtime mascot.

    10 mins of Sonic 4

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    finstern

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    #1  Edited By finstern

      
      

        
         
       
     
    The first two zones of Sonic 4 Episode 1 in 720p!
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    JJOR64

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    #2  Edited By JJOR64

    It looks like Sonic Rush so that's a good thing.

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    JJWeatherman

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    #3  Edited By JJWeatherman

    Duuude! How did you get this?

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    Binman88

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    #4  Edited By Binman88

    Actually looks quite good. Not really a fan of the music though.

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    finstern

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    #5  Edited By finstern
    @Binman88: not liking the music myself, its kind of overwhelming on the ears 
     
    @JJWeatherman: jtagged xbox and usenet 
     
    @JJOR64:  I love the gameplay for the most part but I'm not a huge fan of the lock on jumping thing, they also need to sort out the random loss of momentum every now and again
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    wefwefasdf

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    #6  Edited By wefwefasdf

    How long do you think this video will stay up? Thanks for uploading!

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    dystonym

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    #7  Edited By dystonym

    There's only one explanation for having this footage. 
     
    Wizardry.

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    finstern

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    #8  Edited By finstern
    @SpikeSpiegel: Until someone at Sega sees it, who knows when! 
     
    @Murdouken: :O Shit, they're on to me!
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    innacces14

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    #9  Edited By innacces14

    Levels look alright. They really should have sorted out the amount of tunes playing at the same time cause it really screws the groove up.

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    peepeepoopoo696

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    #10  Edited By peepeepoopoo696

    Game looks good, but it still needs work.

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    landon

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    #11  Edited By landon

    There is something really weird about the way Sonic moves. Its almost like there isn't enough animation.

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    Toxin066

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    #12  Edited By Toxin066

    I dunno. I'm still not sold on the new character model and animations. The whole thing just seems antiquated. I know I'll be playing it though. I feel ashamed of myself.

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    finstern

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    #13  Edited By finstern
    @Toxin066:  Yeah I cant wait to see the finished version in October, they are supposedly fixing a lot of stuff that "Fans" were complaining about the game. Mainly physics / the way sonic interacts with the environment etc 
     
    Edit: or was it august they said it was getting pushed back to?
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    yinstarrunner

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    #14  Edited By yinstarrunner

    Looks pretty decent.   There's still some animations I hate though.
     
    Thanks for uploading.

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    Coombs

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    #15  Edited By Coombs

    His legs are fucked up.....
     
    It's like he's doing a moonwalk.... But going forward?

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    JJWeatherman

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    #16  Edited By JJWeatherman
    @Coombs said:
    " His legs are fucked up.....  It's like he's doing a moonwalk.... But going forward? "
    The animations definitely suck. I especially don't like the one where he's in the air after hitting a spring or something.
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    Coombs

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    #17  Edited By Coombs
    @JJWeatherman: Yeah wheres the sweet Sonic2 slow-mo flip?
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    jacdg

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    #18  Edited By jacdg

    I think the game could benefit from more speed, to me it seemed like Sonic was actually a little slow, but maybe that's just me. Other than that it looks quite good so far.

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    deactivated-5b6c667dde711

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    It looks alright. I could nitpick about the animation a bit if I wanted but main gripe is the music... just the way the instruments sound and how the melody isn't really catchy at all. Think even games like Sonic Unleashed had a catchier soundtrack than what I've seen here so far.

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    finstern

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    #20  Edited By finstern
    @JacDG:  Its certainly slow to start off everytime you stop, but it also randomly stops you altogether for absolutely no reason! Its really annoying >_< lol
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    TheHT

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    #21  Edited By TheHT

    wow. well i guess if you want more sonic like the old sonic. looks like fun.

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    CaptainObvious

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    #22  Edited By CaptainObvious

    Looks ok.

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    finstern

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    #23  Edited By finstern

    There you go, full 1080p :D

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    jacdg

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    #24  Edited By jacdg

    Hopefully they'll do something to the speed/stop you for no reason thing, because Sonic is all about speed. I actually enjoyed those parts of Sonic: Unleashed, where you were normal sonic,  I thought they pulled that of and made a pretty good Sonic experience. I guess I could just buy the old games, but I would like to play a overall great NEW Sonic game.

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    #25  Edited By finstern

    Yeah I started playing this when I got my hands on it, then I thought something about it felt wrong so I went back and played Sonic 1 and 2 again (still need to finish off 3 and knuckles :S lol) and IT definitely feels much more interrupted .

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    #26  Edited By jakob187
    @Landon said:

    " There is something really weird about the way Sonic moves. Its almost like there isn't enough animation. "

    It seems floaty. 
     
    The game looks like Sonic, though.  So...we saw 10 minutes of Episode 1.  That means we've seen 50 percent of the game, right? 
     
    Also, my mom is going to FLIP HER FUCKING WIG when she sees this.  I'll never get to play 360 again...
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    #27  Edited By finstern

    Theres 4 zones not including the "special" ones which imo are awful. and one of the levels in zone two is literally called "100,000 score challenge" is a giant mini pinball machine, and is totally awful, unless you just do one action over and over for nearly 8 minutes you have no chance of finishing it.

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    FreakAche

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    #28  Edited By FreakAche

    Since this is made by Dimps, and only one out of their five previous Sonic games was bad (Sonic Advance 2), I'd say that this has an 80% chance of not totally sucking. Pretty good odds for a Sonic game on home consoles these days.

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    Ace829

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    #29  Edited By Ace829

    It looks promising although I agree that the running animations could be done better. He looks like he's moonwalking forward (as someone previously pointed out). The homing attack is a nice new ability to his arsenal. I'm just wondering if that makes this the easiest main Sonic game out of all of them.

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    captainfish

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    #30  Edited By captainfish

    Before I start lemme say that I will probably play this entire game. And I will probably love anything that tries to do 2d Sonic. This is just me being an old school sonic fanboy. You have been warned.

    ***HUGE DORK NITPICK ALERT*** Why would you put the homing attack (and light dash?) in a 2d sonic game? Those were contrivances to deal with the imprecision of attacking dudes in a 3d world. It allowed them to do cool stuff with bosses in that realm, but when you say you're taking it back to a Sonic 1/2 style adventure, you shouldn't put that stuff in there. So much of these levels are broken up with you running, hitting a straight up bumper and then having to homing attack forward. It worked fine in the confines of Sonic Unleashed, since the 2d motion was only a fraction of the gameplay. Here, it's pretty weak. If you want to avoid the idea that Sonic isn't just a baby hold right game, you should probably get rid of the automatically kill a dude attack.


    The Sonic 1 style special stages are a good idea, but they totally changed the way they function. It's more like And Yet It Moves, than a classic Sonic 1 stage. Those had a very specific movement with some stickiness on walls that this just gets rid of. Just turning the screen to travel through is as bad here as it is in the mine cart levels. Not a fan of a timed special stage.

    At some point bumpers and springs became the same thing. They are not supposed to be the same thing. I'm probably the only one who cares, but it's stupid, and it probably means we won't see the classic use of bumpers as much.

    All this basically shows that the people making this Sonic aren't the same as those who made the classics, and they don't care about recreating those experiences, they just want to take the state of current day sonic and cram it into the 2nd dimension. I would've very much preferred a style more akin to Mega Man 9, a retro graphical and audio sequel.

    My main issue is that Sonic had decent core gameplay, and the innovation was always level design. If you could create a bunch of levels with interesting mechanics and design, you would have a good Sonic game. Add in cool special stages and bosses and the game gets better. However, if you want a game with long lasting appeal you need to add to the Sonic metagame much like the way Game Room functions. You could add to the play by rewarding what players did on following runs anyway. Make players, at least on replay, focus on getting faster or higher point runs, allow them to download high score/time attack ghosts, give them challenges to do on each stage (based on: badnik kills, sequential bounces, top speed, maximum air). Basically, they should make a version of Sonic 2 with new, cleverly designed stages that rewards different routes and strategies, and was all about perfecting your stage run.
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    Willy105

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    #31  Edited By Willy105

    Definitely looks like something more for the old-school Sonic fan, so that excludes me out.
     
    The graphics are great, but the sound design really ruins the feel of the game. 
     
    Really makes it feel like a cheap Flash game instead of a serious competitor to NSBWii and Megaman 9 or 10.
     
    @FreakAche said:

    " Since this is made by Dimps, and only one out of their five previous Sonic games was bad (Sonic Advance 2), I'd say that this has an 80% chance of not totally sucking. Pretty good odds for a Sonic game on home consoles these days. "

    What? Advance 2 is one of my favorites!
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    finstern

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    #32  Edited By finstern
     @CaptainFish said:
    "

    If you could create a bunch of levels with interesting mechanics and design, you would have a good Sonic game. Add in cool special stages and bosses and the game gets better. "

     
     
    I'll try get that horrible pinball stage up later on, not even a special stage, its an entire level, completely ruined Zone 2 for me.
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    finstern

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    #33  Edited By finstern

    Hate to double post but the first 2 zones are up now in proper 720p, no more camera!

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    c1337us

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    #34  Edited By c1337us

    Confirmed new Sonic game continue to suck.

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