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    Sprite Animation Toolkit

    Concept »

    Very popular Classic Mac OS game engine created by Ingemar Ragnemalm of Bert fame.

    Short summary describing this concept.

    Sprite Animation Toolkit last edited by tenchi2xh on 04/24/22 12:41AM View full history

    The Sprite Animation Toolkit (also often referred to as "SAT") is a game programming library for Classic Mac OS made by Ingemar Ragnemalm, also known for his Q*Bert clone Bert. It was widely used in Shareware games during the 90s, being free for use as long as attributed in the credits.

    Games made for Classic Mac OS were usually made using Pascal or C but the graphics libraries included were very barebones, and this toolkit greatly improved the game development experience. It was supported on all Macs of the time, from black and white 68k classic Macs such as the SE/30 all the way to contemporary PPC Macs.

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