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The lowest of all the angelic orders, angels are tasked with delivering God's messages to humans in addition to being personal guardians. Angel has also become a generic term for any such kind of heavenly being.
Astral projection (or astral travel) is an out-of-body experience, where the spirit of a being detaches itself from the physical plane and is able to circumvent some or all physical limitations.
The Bangsian Fantasy is a fantasy trope where famous historical or literary individuals interact within the after-life. It was named after John Kendrick Bangs who often wrote in said manner.
A different take on the commonplace video game death. Different ways to avoid death can include time travel, as in Prince of Persia; or a minigame, as in Prey.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
When one who is particularly strong in the Force dies, there is a possibility that they retain their individuality as a spirit. Some Dark Side-aligned spirits attempt to cheat death in this way.
A game based on an anime.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Vampires of the east, searching for purpose unfulfilled in life.
Mummies are lumbering undead corpses wrapped in bandages. They are often associated with ancient Egypt and may have magical powers or be immortal.
Many games feature the concept of alternate dimensions. These can include the Physical, Astral, Elemental, and Ethereal among others depending on the theology. RPG's sometimes utilize these planes as the realms of gods.
Resurrection is the act of being brought back to life. One must have already been living and have died in order to be able to be resurrected.
Souls are the spiritual essence of living things.
Many horror-themed games feature characters uttering despondent noises; this includes screaming, sobbing, and moaning.
The Great Journey is the core concept of the Covenant religion in the Halo games. It is the awaited transcendence of the Covenant to a higher existence by the use of the Halo rings.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
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