After looking at all the details I would want a spear with a perk tree to match and a horse combat tree. What would you want?
The Elder Scrolls V: Skyrim
Game » consists of 30 releases. Released Nov 11, 2011
- Xbox 360
- PC
- PlayStation 3
- Xbox 360 Games Store
- + 5 more
- PlayStation 4
- Xbox One
- Nintendo Switch
- PlayStation 5
- Xbox Series X|S
The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.
Stuff you would like added for Next DLC
Probably ninjas..
Actually I would like if a new piece of DLC introduced more race variety. I know this is all about Nords and Dragons but playing as a Wood Elf I constantly felt so disconnected from everything in the game. The whole idea of being a dragonborn.. wood elf.. was pretty ridiculous. If they added some town where a lot of other races congregate and you have some race questline where theres a battle between oppressive RACIST nords and the other races in Skyrim that would be interesting. Also add the ninjas.
@believer258 said:
Can you dual wield crossbows? I know they added them, I just don't know if you can dual wield them.
I don't think there's any believable way that you could reload those in real time.
Something totally random, like farming or ice chipping, or skeever raising or something. Actually a breeder could roll around with a bunch of sabrecats...hmm...
Unarmed combat tree, Unarmed sneak attacks animations, Better Unarmed attack fighting animation, Thrown weapons. Eh... I just want Fallout 4...
Thanks Bethesda, but I think this is all I need.
@Brendan said:
@believer258 said:
Can you dual wield crossbows? I know they added them, I just don't know if you can dual wield them.
I don't think there's any believable way that you could reload those in real time.
So? Dual wielding has been in games since Marathon and it's never once been a "believable" reload.
@believer258 said:
@Brendan said:
@believer258 said:
Can you dual wield crossbows? I know they added them, I just don't know if you can dual wield them.
I don't think there's any believable way that you could reload those in real time.
So? Dual wielding has been in games since Marathon and it's never once been a "believable" reload.
I'm just saying that with Skyrim's realistic animations and whatnot, I don't see how they could get a character model to reload two crossbows at the same time, given the effort and time it takes to reload one.
@Brendan said:
@believer258 said:
@Brendan said:
@believer258 said:
Can you dual wield crossbows? I know they added them, I just don't know if you can dual wield them.
I don't think there's any believable way that you could reload those in real time.
So? Dual wielding has been in games since Marathon and it's never once been a "believable" reload.
I'm just saying that with Skyrim's realistic animations and whatnot, I don't see how they could get a character model to reload two crossbows at the same time, given the effort and time it takes to reload one.
Skyrim's animations are still quite janky and weird looking to me.
Dual wielding crossbows is just something that I thought would be cool, not a feature I greatly desire in Skyrim so it's not really a huge bummer for me. I just put that because I can't think of anything, feature wise, that I really want added to Skyrim besides the ability to play it co-op. I could tell you that I'd like to see better animations in the game, or the ability to go into and out of cities without loading screens like Morrowind had, or some quests that didn't tell you exactly where to go, but all of those are tiny nitpicks in the grand scheme of things.
The ability to redundantly level maxed-out skills. I've got 100 archery, sneak, and lockpick. I don't want to gosh-darned use any other skills, so let me keep hitting 100 while contributing to my overall level.
- A non skyrim area
- Maybe a storyline that has to do with the destruction of Morrowind
- Spears
- Something akin to the Arena in oblivion, that shit was cool
- New spells and enchantments
That's about it really. It's hard to think of new stuff for a game that already has soooo much.
A new location to go to that expands more on the story of Nordic racism towards elves. Also could have more to do with thalmor since they seemed to be barely touched in Skyrim, yet had an obvious effect on the population. New location should probably get away from the Tundra location since we've been there already, maybe a more green, sunny forest location with redesigned Elven ruins that hints at Cyrodil, yet isnt quite in Cyrodil. Obviously include spell making and more weapons.
Underwater citys and combat basically there should be huge underwater citys you can only access until you learn how to breath underwater or you choose an Argonian as your race. Also there would be crazy aquatic animals to fight including massive sea serpents that act as underwater "dragons"
I want to see the battle scarred Imperial City along with viewing the ruined and ash laden homeland of Morrowind after the Red Mountain eruption.
Like cliff racers?All the shit from morrowind that they removed
@Ravenlight said:
Okay, I can totally get behind this. If they somehow managed to put some completely batshit sci-fi stuff into something like that (hell, maybe even a Mothership Zeta reference)...that'd be totally awesome. And since it would all fall under the heading of "Sheogorath's Crazy-Ass Magical Fever Dream" it wouldn't even break canon!More Sheogorath. Set on the moon(s). Plus space mudcrabs. Spacecrabs.
I'd like the skill tree to balance out a little better. I'm tired of training enchanting and smithing just because those are the best ways to get the best equipment regardless of how you play the game. Want to be an awesome mage who shoots lightning from your fingertips? You should probably level up enchanting and smithing. How cool would it be to be a silent assassin who fires arrows out of the dark and strikes his target between the eyes? You'll need some enchanting and smithing perks to be the best. If you feel wading into the midst of battles, swinging a battleaxe made of the bones of your fallen foes is the best use of your time, you're going to want some enchanting and smithing talent.
It's kind of ruined the fun of the game for me, though I suppose it's mostly a self-imposed problem.
Destruction needs some tweaks. It would be nice if there were different versions of lower-level Destruction spells. Flame functions very differently than does fireball, and it would still be useful at high levels if it's damage weren't so pitiful. Alternatively, spell damage could just scale with skill level.
I'd like to see something that expands on the civil war plot like how the new stormcloak rulers try to stand up to the dominion or how the empire does against the dominion, something like that but that would probably too far down the line timeline wise for DLC. I'd like some kind of story of the Dragonborn before Skyrim like Lonesome road for Fallout: NV.
In terms of adding gameplay maybe some kind of farming system or an uber item of some kind that you have to collect a set of macguffins to get, some sort of grand Indiana Jones style quest over Skyrim or some other area. I just hope they get on to the next DLC soon or give me more Fallout.
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