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A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Freeware games are those which have their full versions legally free to download or otherwise obtain.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
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