Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.
Sounds lame, but I think games in general have helped me be more decisive in real life. Can't pause life to go over every possible outcome, though I wish in certain situations a [...] option was available to me.
I was always a decisive person so decisive Ill decide for you.
If I ask you a question such as "Want to go out on Friday?" and you ummmm and ahhh for just long enough, I will saying "You didn't answer me straight away and you still haven't decided, that's a no then." and if they argue with like "Hey I never actually said." I can easily say "So your saying yes." and they always reply "well no." with me going "See I told you, you answered me by not answering. Its a no."
I wouldn't go as far as to say the game changed my decision making after I was done with it. But I will say while making decisions I realized what kind of person I was when it came down to those virtual situations.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment