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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Some games allow you to attack your opponents during a race.
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
This concept is for games where at least one of the main characters is female.
A phenomenon by which one or more aspects of a character are exaggerated to the point of becoming a much bigger and more pronounced part of their identity than they previously were, even to the point of becoming the character's defining characteristic. Named after The Simpsons character Ned Flanders, who in-between the show's earliest and latest seasons had his religious background exaggerated to the point of becoming an intolerant Fundamentalist.
The ground pound is a move where a person in midair somehow makes themselves strike the ground with more force than if they had merely landed. Popularly known as the "butt stomp" due to Super Mario 64's variant, which appeared as though Mario was attacking foes with his rear end.
Music in a game that can hurt enemies and/or the player. Note that causing damage with a musical instrument via physical means, such as by bashing an enemy over the head with a guitar, does not apply.
Sequels that have the player controlling a different character than the preceding game(s).
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
Characters who at some point possess the ability to shrink in size.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
A tomboy is a girl who behaves in a boyish manner. It manifests itself through the practice of games and activities that are typically considered to be the domain of boys.
Player characters that are infants, children, or adolescents.
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