I'm not more than, like, five hours into this game but it feels kind of weird? They've tried to jazz up the guns with some odd magick-y effects but a lot of them just feel ineffectual and odd to use, like the weird spread shotgun effect that you see a bunch of early on. The overworld map feels true to tabletop gaming but also just breaks up a lot of the action for little real reward; it's a Borderlands game and I should be shooting stuff instead of...not shooting stuff.
I think the bigger thing for me here is, again, the writing, which seems pretty bad! It's also incredibly intrusive in the same way it was in BL3, where you are just being talked at non-stop from Tina and Will Arnett (who I don't mind in general but just comes across as incredibly smarmy here, which is saying something for a Borderlands game) and the other people at the D&D table and etc, etc. It's odd how much time you have to spend after getting some quests before you can run off and shoot stuff again! Like you're just sitting around waiting for an NPC to tell you about their plans before your checkpoints actually update and you can run off to start blazing your guns. I don't expect Borderlands humor to ever really jibe with mine, and indeed it's a pretty direly unfunny affair so far, so at least they could maybe try to talk a little less in between all the shooting.
I dunno! It's not great! It's still Borderlands so it's fun to shoot things, although even that is kind of weird since the generic enemies seem to have more health than I recall and also they seem to scale up to your level, often popping in at a level above yours. Takes a while to kill normal enemies, which doesn't feel great!
At least it doesn't have Claptrap, I guess.
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