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The first game in the Great Battle series, this is a crossover of the Ultraman, Kamen Rider, and Mobile Suit Gundam franchises.
A platformer starring characters from the Kamen Rider, Ultraman, Gundam, and Metal Heroes universes.
SD Battle Oozumou: Heisei Hero Basho is a sumo wrestling game starring characters from Gundam, Kamen Rider, and Ultraman.
The sequel to Ultraman Club includes even more Ultraman variants and the various kaiju he fought on the TV shows in this turn-based RPG inspired by Final Fantasy.
An action brawler game for the PC Engine that homages tokusatsu TV shows such as Super Sentai or Kamen Rider.
A side scrolling action game for the Sega Master System.
Bandai published this Ultraman-themed RPG for the Famicom Disk System in 1988. It was not released outside of Japan.
A non-linear sci-fi action game developed by Nihon Bussan. The Famicom version additionally had light RPG elements, but it was never released outside of Japan. The home computer versions were direct ports of the arcade game, & did release in the West.
A side-scrolling platformer/brawler based on the Kamen no Ninja Akakage anime and manga.
A Famicom Disk System action game based on the Kamen Rider tokusatsu license, developed by Human and published by Bandai.
A NES platformer game based on the Kamen Rider license, published by Bandai in Japan in 1988.
The second of three Ultraman games for the Famicom Disk System, published by Bandai. It was never released outside of Japan.
The first of three Ultraman games for the Famicom Disk System from Bandai.
Guardian was a single-plane brawler from Toaplan.
The tokusatsu hero's second video game appearance.
An early role-playing adventure game based on the Kamen Rider tokusatsu series - specifically the "Skyrider" revival season from 1979-1980.
The inaugural video game appearance of tokusatsu legend Ultraman, Tatakae! Ultraman was an action game released exclusively for the Bandai RX-78 Gundam.
One of the first graphical computer software games known to have been created. Written in 1962 by Steve Russell, Martin Graetz, and Wayne Wiitanen, it inspired budding game developers, spawned later versions of the game, as well as influencing Asteroids and Star Control.
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