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    Torchlight II

    Game » consists of 7 releases. Released Sep 20, 2012

    The sequel to Runic Games' Torchlight, it features four new classes, a much bigger world, online co-op play, and a host of other new features.

    Multiplayer connection failed?

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    BiG_Weasel

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    #1  Edited By BiG_Weasel

    Anyone else having trouble getting into mulitplayer games in the beta? I see the server list, and I've only been able to connect once out of nearly 30 tries. Any idea why? No help in the beta forums, as I can't see them (Runic knows of this issue and is working on the forum thing).

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    Panpipe

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    #2  Edited By Panpipe

    I thought Torchlight 2 was immune to Error 37s.

    /troll

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    Bankrotas

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    #3  Edited By Bankrotas

    And creating games, how that ended up to you?

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    RubberBabyBuggyBumpers

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    create your own game. it works better that way.

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    BiG_Weasel

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    #5  Edited By BiG_Weasel

    @RubberBabyBuggyBumpers said:

    create your own game. it works better that way.

    That's what I've been doing, but never had anyone connect to it. I see lots of single-player servers, so it makes me wonder if its a widespread issue.

    @Panpipe said:

    I thought Torchlight 2 was immune to Error 37s.

    /troll

    Apparently not, but at least they should be resolved in beta- not when the game goes live. /troll :P

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    golguin

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    #6  Edited By golguin

    I played for 3 hours just a bit ago and I was able to create my own game several times and I joined 3 different lobbies with varying amounts of people and never had any issues. Then again I started playing at 2am so I doubt the game was experiencing high traffic at that time. I hope it's still good when I wake up.

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    Grillbar

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    #7  Edited By Grillbar

    @BiG_Weasel said:

    @RubberBabyBuggyBumpers said:

    create your own game. it works better that way.

    That's what I've been doing, but never had anyone connect to it. I see lots of single-player servers, so it makes me wonder if its a widespread issue.

    @Panpipe said:

    I thought Torchlight 2 was immune to Error 37s.

    /troll

    Apparently not, but at least they should be resolved in beta- not when the game goes live. /troll :P

    well TL2 will not error 37 when goes live cuz not enough people will play it

    or wait and see until the game is released and you'l see

    /troll

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