After picking up the BradyGames Guide to UMvC3, i thought about the idea of releasing a general guide to fighting games. The UMvC3 guide is great, with lots of information, but if they made a general guide it would allow them to get into more detail about things that go across all games. How to implement frame data, plinking, tips for cancelling, and option selecting. I think a book like that could be a very useful tool for people like me who are mid tier players online that wish to grasp these concepts but dont want to go wading through the internet for good tutorials. If they made it like they did the MvC 3 and UMvC 3 and got people who are top players in the community i feel like they could come out with a pretty comprehensive guide. Do you think there is room in the market? Or are there too many websites already devoted to this kind of thing that it wouldn't be worth the time and money? Websites like Crosscounter.com release some videos and DVDs but even those tend to be centered around one game(marvel 1.0/2.0) or even specific characters( The Crosscounter Guide to Ryu). The only real problem i could foresee would be differences between game makers, but even then you could release specific guides(the guide to capcom fighters, etc) or divy up the book between different fighter engines.
Ultimate Marvel vs. Capcom 3
Game » consists of 17 releases. Released Nov 15, 2011
Log in to comment