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    Vigil Games was a company known for the well-received Darksiders and its impressive sequel. The studio was closed in 2013 after it failed to draw a buyer during THQ's bankruptcy auction.

    Crytek Scoops Up Ex-Vigil Staff for Austin Studio

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    patrickklepek

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    Edited By patrickklepek
    No Caption Provided

    The fate of Darksiders remains unclear, but core members of Vigil Games have been picked up by Crysis developer Crytek, and have formed the foundation of a new studio in Austin, Texas.

    David Adams was one of the founding members of Vigil Games, and is the CEO of Crytek’s new location in Austin. It’s unclear what project this arm of Crytek might be working on--it’s very early days.

    “Crytek has always enjoyed a special relationship with gamers and business partners in North America, so establishing a permanent presence in the US was a natural step,” said Crytek CEO Cevat Yerli in the press release announcing the move today.

    “Great news for Vigil, at least the core team,” said former THQ president Jason Rubin on Twitter. “Thanks to Crytek for saving as much as they could of a fantastic team.”

    The Darksiders property has yet to go up for auction. Technically, Crytek (or another company) could still pick it up.

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    patrickklepek

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    #1  Edited By patrickklepek
    No Caption Provided

    The fate of Darksiders remains unclear, but core members of Vigil Games have been picked up by Crysis developer Crytek, and have formed the foundation of a new studio in Austin, Texas.

    David Adams was one of the founding members of Vigil Games, and is the CEO of Crytek’s new location in Austin. It’s unclear what project this arm of Crytek might be working on--it’s very early days.

    “Crytek has always enjoyed a special relationship with gamers and business partners in North America, so establishing a permanent presence in the US was a natural step,” said Crytek CEO Cevat Yerli in the press release announcing the move today.

    “Great news for Vigil, at least the core team,” said former THQ president Jason Rubin on Twitter. “Thanks to Crytek for saving as much as they could of a fantastic team.”

    The Darksiders property has yet to go up for auction. Technically, Crytek (or another company) could still pick it up.

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    Draxyle

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    #2  Edited By Draxyle

    Great to hear. Would have been terrible if any individual developer was left behind.

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    zipperface

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    #4  Edited By zipperface

    Good news, hopefully it continues for the rest of the staff.

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    SomeDeliCook

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    #5  Edited By SomeDeliCook

    Don't expect much, they grabbed Free Radical yet aren't even doing a new or remake of Timesplitters. 
    Instead they have them making Homefront 2

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    sasnipes

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    #6  Edited By sasnipes

    Good news for these guys, I'm sure it was tough for them to not get bought and saved during the previous sell-off.

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    Animasta

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    #7  Edited By Animasta

    I hate that game companies usually just call offshoot studios "studio name - location", it's so boring.

    good for the guys, of course, but this is an important issue dagnabbit

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    nightriff

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    #8  Edited By nightriff

    Better than them spreading to the 4 corners, keeps the team together and they could do great things, could

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    Dallas_Raines

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    #9  Edited By Dallas_Raines

    I still want Platinum to pick up Darksiders.

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    TheMasterDS

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    #10  Edited By TheMasterDS

    They should try to buy Creeper or whatever their next project was as well. I want to know what that is!

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    MeatSim

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    #11  Edited By MeatSim

    Hooray for keeping people working and getting paid.

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    Yummylee

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    #12  Edited By Yummylee
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    spartanlolz92

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    #14  Edited By spartanlolz92

    For those complaining that they might not be able to make darksiders.

    at least they have jobs and at a pretty good developer no less

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    rox360

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    #15  Edited By rox360

    Awesome. I just finished Darksiders (like two hours ago) and, god, that awesome cliffhanger ending made me so sad knowing where the IP is at right now... Glad the team is alright, at least. Hope the franchise finds a good home, as well. I still want to see that ending's promise become reality at some point!

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    MooseyMcMan

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    #16  Edited By MooseyMcMan

    Good news! Those are some talented people, I'm glad they've got jobs again.

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    MildMolasses

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    #17  Edited By MildMolasses

    Where does Crytek get the money to run all these studios? Crysis has done well, but not that well

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    tourgen

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    #18  Edited By tourgen

    idiot MBA suits at THQ get the axe, the talented people still get paid. just from somewhere else. all is right with the world.

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    chilibean_3

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    #19  Edited By chilibean_3

    Do they bring along the new, unannounced project they were working on? Or do they just take the knowledge and work from that and create something different with whatever mechanics/hook they were psyched about?

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    ImmortalSaiyan

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    #20  Edited By ImmortalSaiyan

    @SomeDeliCook said:

    Don't expect much, they grabbed Free Radical yet aren't even doing a new or remake of Timesplitters. Instead they have them making Homefront 2

    So that is what happened to them. Were they not supposed to be working on a new Timesplitters at some point a few years back?

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    Animasta

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    #21  Edited By Animasta

    @MildMolasses said:

    Where does Crytek get the money to run all these studios? Crysis has done well, but not that well

    I assumed they were also a central european publisher (like CDProjekt) but nope, they just made crysis and they have 6 studios for some reason?

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    ArjanN

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    #22  Edited By ArjanN

    @MildMolasses said:

    Where does Crytek get the money to run all these studios? Crysis has done well, but not that well

    They license out their engine, and they do a lot simulation stuff for the government.

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    rjaylee

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    #23  Edited By rjaylee
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    Zaxex

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    #24  Edited By Zaxex

    This is great news - it's not the entire team, but it's better than nothing. I like Darksiders, but if I had to choose between the two, I'd have Vigil's staff being employed over the license.

    I started playing Darksiders today - seeing the old THQ logo and Vigil Games' was pretty brutal. I appreciate their legacy, but I'd love for these people to stay in the industry.

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    buhssuht

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    #25  Edited By buhssuht

    phew. so crisis averted?

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    triumvir

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    #26  Edited By triumvir

    Actually, this is really positive news, not only because those folks have jobs again, but because the engine was probably the least impressive part the Darksiders series. Now they have easy access to some of the best tech and technical expertise in the industry.

    It'd be a real frigging shame if those guys can't work on another Darksiders.

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    fallen_rock2

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    #27  Edited By fallen_rock2

    @buhssuht said:

    phew. so crisis averted?

    If that was meant as a pun, I tip my hat to you sir.

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    Donoram

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    #28  Edited By Donoram

    @heatDrive88 said:

    This made me giggle cough to death. Kudos.

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    sgtsphynx

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    #29  Edited By sgtsphynx  Moderator
    @jmic75 said:

    Come on Crytek....buy the IP...do it....dooo it.

    I second this.
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    Cold_Wolven

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    #30  Edited By Cold_Wolven

    Don't know what's going to happen to the Darksiders IP but at least the core of the Vigil team have jobs now working together.

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    WarlordPayne

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    #31  Edited By WarlordPayne

    I'm glad someone recognized the talent that these guys have. I may have been disappointed with Darksiders 2 but it's still a hell of a lot better than most of the crap out there.

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    Lurkero

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    #32  Edited By Lurkero

    I'm glad the developers may be able to find a new place of work. It seems like Crytek may have wanted to avoid employing the studio through THQ and will be able to be more selective this way.

    That is a surprisingly coincidental time to be starting up a studio right after one closes.

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    MURDERSMASH

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    #33  Edited By MURDERSMASH

    That would be awesome if they get the Darksiders IP back as well. Regardless, though, i'm glad to see they still have jobs! Grats, Vigil peeps!

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    project343

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    #34  Edited By project343

    @Dallas_Raines said:

    I still want Platinum to pick up Darksiders.

    What. The. Fuck.

    You just blew my mind.

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    Efesell

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    #35  Edited By Efesell

    Good for them. Still not a lot of hope for Darksiders, but at least some of these people still have jobs.

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    nicktorious_big

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    #36  Edited By nicktorious_big

    Well that sucks, I was hoping this would say Darksiders has also found a new home. Oh well, at least some of the core-members of Vigil Games won't be losing their jobs!

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    abendlaender

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    #37  Edited By abendlaender

    Wow, I had no idea Crytek are doing so well.

    But that's the second studio they bought and they didn't really do anything with the first. Where do they get all their money from?

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    galenblade

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    #38  Edited By galenblade
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    Amaru25

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    #39  Edited By Amaru25

    For some reason, I hella wanted Nintendo to buy them.

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    SomeDeliCook

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    #40  Edited By SomeDeliCook
    @ImmortalSaiyan said:

    @SomeDeliCook said:

    Don't expect much, they grabbed Free Radical yet aren't even doing a new or remake of Timesplitters. Instead they have them making Homefront 2

    So that is what happened to them. Were they not supposed to be working on a new Timesplitters at some point a few years back?

    They were about the time they got shutdown and their Battlefront 3 was cancelled. Crytek doesn't believe making a new Timesplitters would make a profit so they're just sitting on that IP while they make a new Homefront. 
    If they released Timesplitters 1-3 as a combined HD remake for XBLA and PSN for 20 bucks, they could take a chance and if it turns out profitable then make a new entry.
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    Shaanyboi

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    #41  Edited By Shaanyboi

    @Amaru25 said:

    For some reason, I hella wanted Nintendo to buy them.

    Retro picked up afew people. As well as some ex-Bioware/Junction Point guys. Don't know why Crytek specifically is mentioned in the article, but... yeah.

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    MjHealy

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    #42  Edited By MjHealy

    Glad to see everyone has landed on their feet, it seems.

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    Marz

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    #43  Edited By Marz

    well at least these guys have a job, still sucks Darksiders wasn't bought by anyone.  Hopefully they do something cool with CryEngine.

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    KaneRobot

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    #44  Edited By KaneRobot

    @MjHealy said:

    Glad to see everyone has landed on their feet, it seems.

    Say that to the people who were not members of the "core team," whatever that means.

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    BeachThunder

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    #45  Edited By BeachThunder

    Forget buying the IP; they're clearly going to be making Darkcryders.

    Also, Crysis have said they're going to only make free-to-play games in the future...so...I hope they change their mind =/

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    Tofin

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    #46  Edited By Tofin

    I've been hoping everyone put out by this whole mess finds work, and this is an excellent sign. Way to go, Crytek!

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    godzilla_sushi

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    #47  Edited By godzilla_sushi

    A studio that made two good games and couldn't survive. I really hate that.

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    deactivated-5e60061752a57

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    And now they get to make shooters.

    Forever.

    Well, probably (hopefully) not, since they're making a new studio out of them.

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    RoyCampbell

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    #49  Edited By RoyCampbell
    @Bistromath said:

    And now they get to make shooters.

    Forever.

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    SharkMan

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    #50  Edited By SharkMan

    darksiders was kind of boring anyway, imho

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