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    Eville

    Game » consists of 1 releases. Released Oct 11, 2022

    Eville is a murder mystery social deduction game.

    Short summary describing this game.

    Eville last edited by Marino on 10/09/22 04:58PM View full history

    Eville is a murder mystery social deduction game inspired by the popular cardgame Werewolves.

    Players take on the role of either a villager in which case they need to try and unravel the mystery behind the series of murders happening in your village. Otherwise they play as a conspirator walking amongst these villagers. Their objective is to create chaos by murdering innocent citizens and turning one against the other. The game can be won by either capturing and executing the murderer(s) or eliminating all villagers. One of each camps has to be eliminated.

    Each day villagers decide on a suspect and execute it until all evil-doers were found. Each night however the conspirators gather and decide to murder another innocent villager until they take over the village.

    Each player is assigned a random role and they have no idea who is on their side. They can find out who is the enemy with the help their role’s unique abilities and with social skills.

    After taking on the role of a citizen or conspirator, players are able to explore the town. They can do their deeds when no one is watching, place wards to observe other players or tread through the village to visit any house and go on a killing spree. It is their task to communicate with other players and prove their innocence, using unique role abilities to their advantage and try to manage both, because time is limited.

    Eville is meant to be played online as a casual (party) game with friends or strangers in groups of 4-15 players. Eville features an in-game lobby mechanism that enables strangers to play with one another as well as password protected lobbies for private sessions.

    The game is a mix of social deduction which relies heavily on communication both text and voice chat as well as actual gameplay using the unique abilities given to each player who plays a unique role.

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