So they happened and they are in everything from the Xbox, PS3, Steam and even blending into other areas along with the "gamification" of the world.
The question is should Nintendo add it to the WiiU. I know some great arguements for achievements in games:
- Can be used to nudge the player into new paths they wouldn't have thought about previously [one such example for me was this year with the Ico rerelease, the trophy about finishing under 2 hours seemed kind of crazy to begin with but lead me to some amazing level design shortcuts and kidn of blew my mind showing the cool idea of being bale to see previous areas when you progress to new ones actually having a gameplay use rather than a neat asthetic].
- Can add to a story selection [e.g. a choice having the same reward of "Villain" or something to show how bad either choice would be - something that could have propelled the Geth choice in Mass Effect 2 to have some meaningful impact on me].
- Can be used as one of the few ways of creating a dialog between the creator and player of the game - even to a lesser extent used to know how much of a game people played and used by sequels to add story changes etc...
But then I realise some of the really back things it brings on:
- The forced number and value of them on the xbox has lead to some designers finding them limiting without much impact.
- They can be used as lazy design to force players new goals to get to without any real pay off.
- They result in bragging rights and thus some games are slammed when they put to many difficult achievments in.
- They can remove connection to a game (the number of times I have gotton one around a story cut-scene and it has ruined the moment really annoys me).
So my question is should Nintendo impliment them [as some games have anyway - like Xenoblade Chronicles recently] and to what extent?
Also what do you guys think of the idea of Medals you can attack a couple favourites to your Mii so others can see them which is an idea that is mentioned a lot when this is brought up?
Log in to comment