So forgive me because I find it hard to believe this hasn't come up before, but I can't see anything, even in some of the longer Xbox / PC forum threads; and it didn't get raised on any of the E3 stuff like I was expecting.
Can anyone explain to a non-tech guy why the following vision is wrong; or alternatively, point me to articles where smarter people have got there first?
What would prevent future iterations of the Xbox from streaming PC play to your TV via the hardware itself, Steam style? To my mind this mitigates the 'Why not dump Xbox and buy a PC' argument as follows:
- PC owners can play on their couch as and when they choose, with (presumably?) the graphical improvements that brings over the Xbox versions.
- Xbox owners continue to get console exclusives and a cost effective solution, if they can't afford a gaming PC rig.
- Cross play and cross buy means anyone making the leap (in either direction) at any future iteration, as hardware and spec requirements change, doesn't lose out on their library and progress.
So far it's all been Xbox to PC streaming, and not the other way around - though I have noted Microsoft using Minecraft as the pioneer software for many of their advancements on platform unity, which seems like a wise use of a very high investment.
Again, I apologise as this seems so obvious I can't believe it hasn't been discussed, postulated, or otherwise raised before - but I can't see anything.
I'm either not looking hard enough; or I don't understand the tech limitations; or I am missing some obvious consumer economics implication.
Can any duder tell me which one I'm falling down on?
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